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Neverwinter Nights Idea
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<blockquote data-quote="Cergorach" data-source="post: 202941" data-attributes="member: 725"><p>Gig of ram isn't that impressive these days. But are there no 'short cuts'? Like making multiple smaller maps and linking them with each other, that way only the maps where players are at time will be loaded into memory. How about proc speed? Would a dual system be usefull at all?</p><p></p><p>I'm not really into such games, the closest thing i have done is doing a lan party with counterstrike. Could you give me some numbers? Getting 2GB into a machine shouldn't be to expensive, maybe even 4GB if it's really required, but that get's expensive. Maybe i could even run multiple machines beside each other. What i'll have at the end of July is 7800 kbps down; 512 kbps up; 100 GB/Month. How many people could i serve with that (64 or more, if more than i'll devinately have to distribute it over more than one server)? The plan is to eventually move something like that to a provider where i can get even more bandwith ;-)</p><p></p><p></p><p>Linux isn't really a problem, i'll devinately use that! U160SCSI might get expensive though...</p></blockquote><p></p>
[QUOTE="Cergorach, post: 202941, member: 725"] Gig of ram isn't that impressive these days. But are there no 'short cuts'? Like making multiple smaller maps and linking them with each other, that way only the maps where players are at time will be loaded into memory. How about proc speed? Would a dual system be usefull at all? I'm not really into such games, the closest thing i have done is doing a lan party with counterstrike. Could you give me some numbers? Getting 2GB into a machine shouldn't be to expensive, maybe even 4GB if it's really required, but that get's expensive. Maybe i could even run multiple machines beside each other. What i'll have at the end of July is 7800 kbps down; 512 kbps up; 100 GB/Month. How many people could i serve with that (64 or more, if more than i'll devinately have to distribute it over more than one server)? The plan is to eventually move something like that to a provider where i can get even more bandwith ;-) Linux isn't really a problem, i'll devinately use that! U160SCSI might get expensive though... [/QUOTE]
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