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Neverwinter Nights MMO Rumour
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<blockquote data-quote="Derren" data-source="post: 4823087" data-attributes="member: 2518"><p>I assume that Atari has a general D&D license not bound by editions.</p><p>But for a regular computer game switching to 4E doesn't offer any advantages. Ataris well recognized brand, Neverwinter Nights, runs on 3E. For a 4E game you need to start a new brand. Making NWN 3 a 4E game will only anger gamers who are familiar with the previous games. After all I don't think many NWN players know or care much about the PnP D&D. So 4E doesn't offer any advantages there. At best we will see 4E races included into the 3E rules like they did in Baldurs Gate 2 (Sorcerer & Monk)</p><p></p><p>For a classic MMO, 4E would be more suitable. Powers with cooldowns and more restricted classes are normal things in MMOs, so 4E would be more familiar to MMO players.</p><p>It depends under which name this MMO is released. By using the NWN name they raise expectations that this game would be similar to other NWN games and thus use 3E.</p></blockquote><p></p>
[QUOTE="Derren, post: 4823087, member: 2518"] I assume that Atari has a general D&D license not bound by editions. But for a regular computer game switching to 4E doesn't offer any advantages. Ataris well recognized brand, Neverwinter Nights, runs on 3E. For a 4E game you need to start a new brand. Making NWN 3 a 4E game will only anger gamers who are familiar with the previous games. After all I don't think many NWN players know or care much about the PnP D&D. So 4E doesn't offer any advantages there. At best we will see 4E races included into the 3E rules like they did in Baldurs Gate 2 (Sorcerer & Monk) For a classic MMO, 4E would be more suitable. Powers with cooldowns and more restricted classes are normal things in MMOs, so 4E would be more familiar to MMO players. It depends under which name this MMO is released. By using the NWN name they raise expectations that this game would be similar to other NWN games and thus use 3E. [/QUOTE]
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