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<blockquote data-quote="darkbard" data-source="post: 9546276" data-attributes="member: 1282"><p><strong><em>PRITCHARD BLACKMANTLE </em></strong><em>staggers beside a pile of shattered masonry overgrown with thorny vines, one hand reaching out for support and drawing the sharp rebuke of piercing barbs that pierce his outstretched hand for his efforts. Perspiration dots his brow. </em></p><p><em></em></p><p><em>Quickly, he pulls his pained hand to his mouth, sucking at the two red pinpricks that mar his palm.</em></p><p><em></em></p><p><em>"Dash it!" he exclaims. He shouldn't even be here, exposed like this. It is only the hint of exposure, that mysterious letter delivered to him at The Driftwood Tavern earlier this afternoon, that led him to such risk. "Blackmantle, I am an old friend. Meet me at the House of a Thousand Faces two bells before midnight. I have much to share with you." It was unsigned but for the mark, the five-pointed star in red.</em></p><p><em></em></p><p><em>Someone from the old group? The mere thought makes his skin crawl. But if they recognize him ... here .... He had to see what they wanted. And, well, he has his sword cane if it comes to that!</em></p><p><em></em></p><p><em>Now, however, clandestine meetings with mysterious figures from the past couldn't be farther from his mind. And it seems, from the planting of the mask by this figure before him during this clash, that he's not the only one with something to hide!</em></p><p><em></em></p><p><em>As that overreaching grandee Neverember's horsemen splinter the timber stairwell, Pritchard responds immediately. With rapid calculation, he judges the arc of the falling supports and what would be needed to obstruct the path of the advancing horsemen to open up a path for him and this other to escape. </em></p><p><em></em></p><p><em>There! He leans the full weight of his body into a creaking post. The whole structure collapses in the space between them and the horsemen.</em></p><p><em></em></p><p><em>"Quickly, with me! Through the hedge!" he hisses at the drow woman. The brand on his chest beneath his shirt burns with an echo of the previously unleashed flame.</em></p><p></p><p>[HR][/HR]</p><p>Pritchard is looking to utilize the collapsing stairwell to create an opening and enough time for him and Twyll to escape by interrupting the horsemen's advance upon them with the wreckage of the wooden structure.</p><p></p><p><strong>INFERNAL INSIGHT</strong></p><p></p><p>When you <strong><em>wield your environment against your foe(s)</em></strong>, choose 1 from the list below and roll +INT: <strong>on a 7-9</strong>, pick 1, but you pay the infernal price. <strong>On a 10+</strong>, pick 1.</p><p></p><p>+ Impede or interrupt their actions</p><p></p><p>+ Create an advantage that grants you or an ally +1 forward on the next roll to exploit it</p><p></p><p>+ Deal damage appropriate to the source (b[2d4] for bruises/scrapes, b[2d6] for bloodshed, b[2d8] if it’d break bones, b[2d10] if it’d kill a common person)</p><p></p><p>r6,6 +2 INT =14. Yes, our very first roll in this game is boxcars! Surely, an omen! As aforementioned, I impede/interrupt their advance.</p></blockquote><p></p>
[QUOTE="darkbard, post: 9546276, member: 1282"] [B][I]PRITCHARD BLACKMANTLE [/I][/B][I]staggers beside a pile of shattered masonry overgrown with thorny vines, one hand reaching out for support and drawing the sharp rebuke of piercing barbs that pierce his outstretched hand for his efforts. Perspiration dots his brow. Quickly, he pulls his pained hand to his mouth, sucking at the two red pinpricks that mar his palm. "Dash it!" he exclaims. He shouldn't even be here, exposed like this. It is only the hint of exposure, that mysterious letter delivered to him at The Driftwood Tavern earlier this afternoon, that led him to such risk. "Blackmantle, I am an old friend. Meet me at the House of a Thousand Faces two bells before midnight. I have much to share with you." It was unsigned but for the mark, the five-pointed star in red. Someone from the old group? The mere thought makes his skin crawl. But if they recognize him ... here .... He had to see what they wanted. And, well, he has his sword cane if it comes to that! Now, however, clandestine meetings with mysterious figures from the past couldn't be farther from his mind. And it seems, from the planting of the mask by this figure before him during this clash, that he's not the only one with something to hide! As that overreaching grandee Neverember's horsemen splinter the timber stairwell, Pritchard responds immediately. With rapid calculation, he judges the arc of the falling supports and what would be needed to obstruct the path of the advancing horsemen to open up a path for him and this other to escape. There! He leans the full weight of his body into a creaking post. The whole structure collapses in the space between them and the horsemen. "Quickly, with me! Through the hedge!" he hisses at the drow woman. The brand on his chest beneath his shirt burns with an echo of the previously unleashed flame.[/I] [HR][/HR] Pritchard is looking to utilize the collapsing stairwell to create an opening and enough time for him and Twyll to escape by interrupting the horsemen's advance upon them with the wreckage of the wooden structure. [B]INFERNAL INSIGHT[/B] When you [B][I]wield your environment against your foe(s)[/I][/B], choose 1 from the list below and roll +INT: [B]on a 7-9[/B], pick 1, but you pay the infernal price. [B]On a 10+[/B], pick 1. + Impede or interrupt their actions + Create an advantage that grants you or an ally +1 forward on the next roll to exploit it + Deal damage appropriate to the source (b[2d4] for bruises/scrapes, b[2d6] for bloodshed, b[2d8] if it’d break bones, b[2d10] if it’d kill a common person) r6,6 +2 INT =14. Yes, our very first roll in this game is boxcars! Surely, an omen! As aforementioned, I impede/interrupt their advance. [/QUOTE]
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