Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Neverwinter World; a Dungeon World Playset
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="darkbard" data-source="post: 9591340" data-attributes="member: 1282"><p><em><strong>PRITCHARD</strong> climbs in through the open window with less grace than the drow. Indeed, he resembles nothing less than a land-bound octopus awkwardly forcing its way between two rocks at the shore.</em></p><p><em></em></p><p><em>In the public house and on two feet now, he straightens and smoothes his mustache reflexively.</em></p><p><em></em></p><p><em>Giving the magnificent shadow mare a wary glance, he bows his head in deference.</em></p><p><em></em></p><p><em>"Nameless One," he addresses the Red Wizard, "long hours of study have familiarized me with the iconography of your sect. And as you can see," he flutters the ruffles of his blouse aside rather unnecessarily, "I bear the brand of The Lord of the Ninth, though I am no agent of the Ashmadai. For this is His gift directly, a mark I bear without understanding or pretension.</em></p><p><em></em></p><p><em>"In fact, the enemy you seek to root out, whose ambitions outstrip what the Raging Fiend would desire, is my enemy, as well. And that makes us allies. At least allies in purpose. For Mordai Vell seeks my death, and I very much wouldn't mind returning the favor. Er, in advance, as it were.</em></p><p><em></em></p><p><em>"What I propose, then, is a truce between us. We can aid you in surprising the Tiefling unawares, for I have clever contacts within Neverwinter who have this within their power ... and whose debts to me come due. In return, we require that the hoary tome you clutch within your grasp--and its secrets regarding the remains of certain heroes from the city's past--never reach your Master.</em></p><p><em></em></p><p><em>"Do these terms and this alliance meet with your acceptance?"</em></p><p></p><p></p><p><em>Pritchard sputters. Twyll blinks impassively.</em></p><p><em></em></p><p><em>“You misunderstand,” the drow drawls, “the moment you accepted this parley, you sealed your fate. Valindra has been monitoring our actions,” Twyll gestures to herself and her companion. “She knows we must be meeting you here now. What we offer is a way out.” Holding her hand up to forestall any objections: “It was never our intent to entrap you, but there it is. This is now the situation. We must work together.”</em></p><p></p><p></p><p></p><p><em>”Simple,” Pritchard speaks up again. “Twyll leaves the sensor here. The fact that Valindra hasn’t immediately attacked us already means we have some time to effect an escape. The sooner we leave, the better.</em></p><p><em></em></p><p><em>“Twyll? Red Wizard?”</em></p><p><em></em></p><p><em>Twyll nods affirmatively; despite the feeling that she is abandoning her orders to countersurveil the lich, she knows the Bregan D’aerthe would prefer her alive than dead.</em></p><p></p><p></p><p></p><p><em>"Tilly's Rather Doubtful Coffeeshop. Two doors down from the Fallen Tower in the River District. Two days' time, at dusk," finishes Twyll as she accepts the weighty tome and divests herself of the scrying sensor that has been such a burden in so short a period of time.</em></p><p><em></em></p><p><em>"What consequences from this ..." she muses silently.</em></p><p></p><p>[HR][/HR]</p><p><strong>END OF SESSION MOVE</strong></p><p></p><p>1) Did you resolve any bonds? If so, mark XP and update your bonds.</p><p></p><p><em>* None of our <strong>Bonds </strong>have been resolved nor need updating at this point.</em></p><p></p><p>2) If you fulfilled your alignment at least once this session, mark XP.</p><p></p><p><em>* <strong>Pritchard Alignment (Neutral); to seek answers that maybe you oughtn’t</strong>. <strong>Yes</strong>. Investigating the iconography of the altar, despite the danger & our desiderata in Thundertree already being met.</em></p><p></p><p>* <strong><em>Twyll Alignment (Neutral); to deceive, misdirect, outthink</em></strong><em>. <strong>Yes</strong>. Outthinking Valindra by divesting herself of the scrying sensor. Cleverly avoiding the traps set in Thundertree. Besting the river challenge by locating the former ferry location and building the raft.</em></p><p></p><p>3) Then answer these three questions as a group:</p><p></p><p>3a) Did we learn something new and important about the world?</p><p></p><p>* <strong><em>Yes</em></strong><em>. Thundertree is overrun by necromantic power. The Flayed Memory has infiltrated the Thayan Red Wizards. The Nameless One sought to raise the last of the Neverwinter Nine on behalf of Valindra. </em></p><p></p><p>3b) Did we overcome a notable monster or enemy?</p><p></p><p>* <strong><em>Yes</em></strong><em>. We have forged an alliance with The Nameless One and the Lethernan Mare.</em></p><p></p><p>3c) Did we make notable progress toward or forestall a Grim Portent?</p><p></p><p><em>* <strong>Yes</strong>. We have put a wrench into Valindra's plans to raise the Neverwinter Nine.</em></p><p></p><p>3d) Did we prevent an Impending Doom?</p><p></p><p>* <strong><em>No</em></strong><em>.</em></p><p></p><p>In addition, Nephis earned 1 XP via 6- rolls. Thus, Pritchard earns 4 XP (levels up to 2 and has 3 extra XP) and Twyll earns 5 XP (L2 with 5 extra XP). Pritchard raises his CHA from 15 to 16 (now +2) and chooses as his Advanced Move</p><p></p><p><strong>FIREBRAND</strong></p><p></p><p>When you <strong><em>introduce a new idea to an NPC</em></strong>, roll+CHA. On a 10+ they believe the idea to be their own and take to it with fervor. On a 7-9, their passion fades after a day or two. On a miss, they respond negatively, speaking out against the idea.</p><p></p><p>[HR][/HR]</p><p>From here, we head directly to the slopes north of Neverwinter, to lay to rest the remains of Pritchard's ancestors.</p></blockquote><p></p>
[QUOTE="darkbard, post: 9591340, member: 1282"] [I][B]PRITCHARD[/B] climbs in through the open window with less grace than the drow. Indeed, he resembles nothing less than a land-bound octopus awkwardly forcing its way between two rocks at the shore. In the public house and on two feet now, he straightens and smoothes his mustache reflexively. Giving the magnificent shadow mare a wary glance, he bows his head in deference. "Nameless One," he addresses the Red Wizard, "long hours of study have familiarized me with the iconography of your sect. And as you can see," he flutters the ruffles of his blouse aside rather unnecessarily, "I bear the brand of The Lord of the Ninth, though I am no agent of the Ashmadai. For this is His gift directly, a mark I bear without understanding or pretension. "In fact, the enemy you seek to root out, whose ambitions outstrip what the Raging Fiend would desire, is my enemy, as well. And that makes us allies. At least allies in purpose. For Mordai Vell seeks my death, and I very much wouldn't mind returning the favor. Er, in advance, as it were. "What I propose, then, is a truce between us. We can aid you in surprising the Tiefling unawares, for I have clever contacts within Neverwinter who have this within their power ... and whose debts to me come due. In return, we require that the hoary tome you clutch within your grasp--and its secrets regarding the remains of certain heroes from the city's past--never reach your Master. "Do these terms and this alliance meet with your acceptance?"[/I] [I]Pritchard sputters. Twyll blinks impassively. “You misunderstand,” the drow drawls, “the moment you accepted this parley, you sealed your fate. Valindra has been monitoring our actions,” Twyll gestures to herself and her companion. “She knows we must be meeting you here now. What we offer is a way out.” Holding her hand up to forestall any objections: “It was never our intent to entrap you, but there it is. This is now the situation. We must work together.”[/I] [I]”Simple,” Pritchard speaks up again. “Twyll leaves the sensor here. The fact that Valindra hasn’t immediately attacked us already means we have some time to effect an escape. The sooner we leave, the better. “Twyll? Red Wizard?” Twyll nods affirmatively; despite the feeling that she is abandoning her orders to countersurveil the lich, she knows the Bregan D’aerthe would prefer her alive than dead.[/I] [I]"Tilly's Rather Doubtful Coffeeshop. Two doors down from the Fallen Tower in the River District. Two days' time, at dusk," finishes Twyll as she accepts the weighty tome and divests herself of the scrying sensor that has been such a burden in so short a period of time. "What consequences from this ..." she muses silently.[/I] [HR][/HR] [B]END OF SESSION MOVE[/B] 1) Did you resolve any bonds? If so, mark XP and update your bonds. [I]* None of our [B]Bonds [/B]have been resolved nor need updating at this point.[/I] 2) If you fulfilled your alignment at least once this session, mark XP. [I]* [B]Pritchard Alignment (Neutral); to seek answers that maybe you oughtn’t[/B]. [B]Yes[/B]. Investigating the iconography of the altar, despite the danger & our desiderata in Thundertree already being met.[/I] * [B][I]Twyll Alignment (Neutral); to deceive, misdirect, outthink[/I][/B][I]. [B]Yes[/B]. Outthinking Valindra by divesting herself of the scrying sensor. Cleverly avoiding the traps set in Thundertree. Besting the river challenge by locating the former ferry location and building the raft.[/I] 3) Then answer these three questions as a group: 3a) Did we learn something new and important about the world? * [B][I]Yes[/I][/B][I]. Thundertree is overrun by necromantic power. The Flayed Memory has infiltrated the Thayan Red Wizards. The Nameless One sought to raise the last of the Neverwinter Nine on behalf of Valindra. [/I] 3b) Did we overcome a notable monster or enemy? * [B][I]Yes[/I][/B][I]. We have forged an alliance with The Nameless One and the Lethernan Mare.[/I] 3c) Did we make notable progress toward or forestall a Grim Portent? [I]* [B]Yes[/B]. We have put a wrench into Valindra's plans to raise the Neverwinter Nine.[/I] 3d) Did we prevent an Impending Doom? * [B][I]No[/I][/B][I].[/I] In addition, Nephis earned 1 XP via 6- rolls. Thus, Pritchard earns 4 XP (levels up to 2 and has 3 extra XP) and Twyll earns 5 XP (L2 with 5 extra XP). Pritchard raises his CHA from 15 to 16 (now +2) and chooses as his Advanced Move [B]FIREBRAND[/B] When you [B][I]introduce a new idea to an NPC[/I][/B], roll+CHA. On a 10+ they believe the idea to be their own and take to it with fervor. On a 7-9, their passion fades after a day or two. On a miss, they respond negatively, speaking out against the idea. [HR][/HR] From here, we head directly to the slopes north of Neverwinter, to lay to rest the remains of Pritchard's ancestors. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Neverwinter World; a Dungeon World Playset
Top