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<blockquote data-quote="Manbearcat" data-source="post: 9612136" data-attributes="member: 6696971"><p><em>How do the pair of you take up the small plant? What do you use as a planter? What is your source of soil?</em></p><p></p><p></p><p></p><p></p><p></p><p><em>The skeletal wolf so animated does not collapse again into a pile of old bones when the undead plant mass perishes by inundating tide. It stands near the copse of trees…still like a statue…regarding Pritchard curiously. Its eye-sockets vaguely glow white as it throws its skull back in a silent howl. What do you do about this odd creature?</em></p><p></p><p></p><p></p><p><em>While the skeletal wolf could no doubt be used as a conduit for Valindra Shadowmantle's scrying, that is not the case here. Despite its state, its posture and mannerisms are distinctly canine and the burning white light in those sockets is distinctly its own.</em></p><p><em></em></p><p><em>Curiously, after the noiseless howl, it rolls on its back, belly up; a submissive posture. What to make of that? What to do with that </em>(Take +1 forward if you act upon that)<em>?</em></p><p><em></em></p><p><em>Beyond the curious undead canine, where the haunted copse was, and where the river momentarily surged to destroy the Deathborne Shambling Mound, the water's retreat has taken the remnants of once unliving plant to recycle it at the bottom of the bed. Now, the disturbed earth in the trees gives way to a mystery buried beneath the befouled shambler, where the tiny plant was; an old, torn, bloodstained banner of the missing deity Helm. Do you take it up or leave well enough alone and let this piece of history be?</em></p><p></p><p></p><p></p><p><em>As Pritchard tucks away the banner, the living wolves baying begins anew as does the call of their alpha. They seem aware that the danger has passed. The high moon above bathes you in its light. Soon the pack will again close in on the gulley’s high walls above you. Will you hide, flee, fight, or position yourself differently? </em></p><p></p><p></p><p></p><p></p><p></p><p><em>High above the eastern gulley wall, directly over the flowing tributary, the pack emerges in that same overlook position as before. The quadrupedal members of the pack pace back and forth around their leader who stands regarding you, chest high, in full bipedal, werewolf glory. A growl from the alpha appears to instruct the pack as they each sniff the air and then bound downward toward the gully itself below, though with neither flattened ears nor upward tails over arched backs. Above, the werewolf's breast heaves with energy, excitement, anticipation, huffs of frigid air escaping from its nostrils and mouth as it looks down upon the scene below. The savage beast of the Uthgardts shows no sign of aggression...yet...</em></p><p><em></em></p><p><em>What do you do?</em></p></blockquote><p></p>
[QUOTE="Manbearcat, post: 9612136, member: 6696971"] [I]How do the pair of you take up the small plant? What do you use as a planter? What is your source of soil?[/I] [I]The skeletal wolf so animated does not collapse again into a pile of old bones when the undead plant mass perishes by inundating tide. It stands near the copse of trees…still like a statue…regarding Pritchard curiously. Its eye-sockets vaguely glow white as it throws its skull back in a silent howl. What do you do about this odd creature?[/I] [I]While the skeletal wolf could no doubt be used as a conduit for Valindra Shadowmantle's scrying, that is not the case here. Despite its state, its posture and mannerisms are distinctly canine and the burning white light in those sockets is distinctly its own. Curiously, after the noiseless howl, it rolls on its back, belly up; a submissive posture. What to make of that? What to do with that [/I](Take +1 forward if you act upon that)[I]? Beyond the curious undead canine, where the haunted copse was, and where the river momentarily surged to destroy the Deathborne Shambling Mound, the water's retreat has taken the remnants of once unliving plant to recycle it at the bottom of the bed. Now, the disturbed earth in the trees gives way to a mystery buried beneath the befouled shambler, where the tiny plant was; an old, torn, bloodstained banner of the missing deity Helm. Do you take it up or leave well enough alone and let this piece of history be?[/I] [I]As Pritchard tucks away the banner, the living wolves baying begins anew as does the call of their alpha. They seem aware that the danger has passed. The high moon above bathes you in its light. Soon the pack will again close in on the gulley’s high walls above you. Will you hide, flee, fight, or position yourself differently? [/I] [I]High above the eastern gulley wall, directly over the flowing tributary, the pack emerges in that same overlook position as before. The quadrupedal members of the pack pace back and forth around their leader who stands regarding you, chest high, in full bipedal, werewolf glory. A growl from the alpha appears to instruct the pack as they each sniff the air and then bound downward toward the gully itself below, though with neither flattened ears nor upward tails over arched backs. Above, the werewolf's breast heaves with energy, excitement, anticipation, huffs of frigid air escaping from its nostrils and mouth as it looks down upon the scene below. The savage beast of the Uthgardts shows no sign of aggression...yet... What do you do?[/I] [/QUOTE]
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