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<blockquote data-quote="Jürgen Hubert" data-source="post: 527545" data-attributes="member: 7177"><p>Sure, let's have a look at them!</p><p></p><p></p><p></p><p>This might be simulated through the haste of the evacuation of the old world. Some other race took the warnings of the impending apocalypse far more seriously, and evacuated with allmost all members of the race. On the other hand, most human kingdoms didn't believe the warnings because they didn't <em>want</em> to believe it (perhaps they hoped their gods would set everything allright at the last moment) - and thus waited until it was too late.</p><p></p><p>So, which race should be the most numerous?</p><p></p><p></p><p></p><p>Well, like I said - my <a href="http://juergen.the-huberts.net/index.html" target="_blank">website</a> is available. It doesn't have any annoying ad banners, but it <em>does</em> have running forum software. Adding several new forums is absolutely no problem.</p><p></p><p>I'd like to point out, however, that I am <em>not</em> volunteering to be the Capaign Editor - the guy who whips all the texts into a readable shape. I would only recieve the texts and put them up - I don't have the time for more, with me getting drafted and all.</p><p></p><p>(<em>Maybe</em> things will be different starting in March, and I will be able to dedicate more time to it. But right now, I can't promise more than that.)</p><p></p><p></p><p></p><p>That's also a possibility. Hey, it worked for <em><strong>Fading Suns</strong></em> after all... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>This is the part I don't like as much. I'd rather keep the gates some sort of background mystery - to be explored by sages and high-level adventurers, but not something that impacts the average colonist's life after the initial arrival.</p><p></p><p>Any settlers from other worlds should already be well-established in the new world, and moved there millenia ago. Otherwise it strains suspension-of-disbelief - why did all those beings pop up there at the same time? And <em>if</em> you are going to use immigrants from different worlds, none should be humanoids - different worlds, and different evolutionary paths...</p><p></p><p>And finally, regular inter-world trade would reduce the feeling of claustrophobia that I'm aiming for. If the settlers know that there are lots of other worlds they can visit without any major problems, the horror of being all alone on a hostile and alien world would be reduced. Plus, throwing in several other worlds would reduce the focus on the initial setting...</p></blockquote><p></p>
[QUOTE="Jürgen Hubert, post: 527545, member: 7177"] Sure, let's have a look at them! This might be simulated through the haste of the evacuation of the old world. Some other race took the warnings of the impending apocalypse far more seriously, and evacuated with allmost all members of the race. On the other hand, most human kingdoms didn't believe the warnings because they didn't [i]want[/i] to believe it (perhaps they hoped their gods would set everything allright at the last moment) - and thus waited until it was too late. So, which race should be the most numerous? Well, like I said - my [URL=http://juergen.the-huberts.net/index.html]website[/URL] is available. It doesn't have any annoying ad banners, but it [i]does[/i] have running forum software. Adding several new forums is absolutely no problem. I'd like to point out, however, that I am [i]not[/i] volunteering to be the Capaign Editor - the guy who whips all the texts into a readable shape. I would only recieve the texts and put them up - I don't have the time for more, with me getting drafted and all. ([i]Maybe[/i] things will be different starting in March, and I will be able to dedicate more time to it. But right now, I can't promise more than that.) That's also a possibility. Hey, it worked for [i][b]Fading Suns[/b][/i] after all... ;) This is the part I don't like as much. I'd rather keep the gates some sort of background mystery - to be explored by sages and high-level adventurers, but not something that impacts the average colonist's life after the initial arrival. Any settlers from other worlds should already be well-established in the new world, and moved there millenia ago. Otherwise it strains suspension-of-disbelief - why did all those beings pop up there at the same time? And [i]if[/i] you are going to use immigrants from different worlds, none should be humanoids - different worlds, and different evolutionary paths... And finally, regular inter-world trade would reduce the feeling of claustrophobia that I'm aiming for. If the settlers know that there are lots of other worlds they can visit without any major problems, the horror of being all alone on a hostile and alien world would be reduced. Plus, throwing in several other worlds would reduce the focus on the initial setting... [/QUOTE]
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