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New 44-Page Elements of Magic (Revised) Preview!
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<blockquote data-quote="Kavyk" data-source="post: 1367776" data-attributes="member: 16105"><p>I think that something else we could do to help DMs and players would be to come up with some starting packages. That was something that I found very helpful when 3.0 first came out. These may already be in the works, or not, but it I'm sure we could still come up with some alternate packages and a few starting spells. </p><p></p><p>I'm not sure how you would really do a walk-through adventure for this product. Except for spellcasters, everything is going to be functionally identical. Even with monsters, you'll create spells which duplicate existing effects for them. But I'd still be interested to see what was developed.</p></blockquote><p></p>
[QUOTE="Kavyk, post: 1367776, member: 16105"] I think that something else we could do to help DMs and players would be to come up with some starting packages. That was something that I found very helpful when 3.0 first came out. These may already be in the works, or not, but it I'm sure we could still come up with some alternate packages and a few starting spells. I'm not sure how you would really do a walk-through adventure for this product. Except for spellcasters, everything is going to be functionally identical. Even with monsters, you'll create spells which duplicate existing effects for them. But I'd still be interested to see what was developed. [/QUOTE]
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