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New 44-Page Elements of Magic (Revised) Preview!
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<blockquote data-quote="keynup" data-source="post: 1416312" data-attributes="member: 15287"><p>Just curious what people think about having something like the Recharge option from Unearthed Arcane for this system?</p><p></p><p>I’m no so much as looking at this as an option, but I had the idea and was forced to follow it through. </p><p>Using the basic concept from Recharge, that you can cast spells all day long, but not necessarily as many on a given encounter, this is what I came up with. </p><p>In the recharge system most spells can be cast a few rounds later, but some specific spells can only be cast every 5 min, hour or 24 hours later. That is only there to prevent certain spells from being abusive, but from what I’ve read for the Elements of Magic this does not seem to be such a problem.</p><p></p><p>You have do not have a daily MP limit, but each time you cast a spell, your available MP’s in the next round are reduced. </p><p></p><p>MP Loss</p><p>1 1</p><p>2 1</p><p>3 1</p><p>4 2</p><p>5 2</p><p>6 2</p><p>7 3</p><p>8 3</p><p>9 4</p><p>10 4</p><p>11 4</p><p>12 5</p><p>13 5</p><p>14 6</p><p>15 6</p><p>16 6</p><p>17 7</p><p>18 7</p><p>19 8</p><p>20 8</p><p></p><p>So if you’re level 5 and cast a spell for 5 MP then next round you would only be able to cast a spell for up to 3 MP. 1 round after you have cast a spell you recover 1 MP. </p><p>So on the 1st round you cast 5 MP, for the next round you can cast a max of 3 MP, +1 at the end of that round. From levels 10-19 you recover 2 MP at the end of a round, and 3 for levels 20+.</p></blockquote><p></p>
[QUOTE="keynup, post: 1416312, member: 15287"] Just curious what people think about having something like the Recharge option from Unearthed Arcane for this system? I’m no so much as looking at this as an option, but I had the idea and was forced to follow it through. Using the basic concept from Recharge, that you can cast spells all day long, but not necessarily as many on a given encounter, this is what I came up with. In the recharge system most spells can be cast a few rounds later, but some specific spells can only be cast every 5 min, hour or 24 hours later. That is only there to prevent certain spells from being abusive, but from what I’ve read for the Elements of Magic this does not seem to be such a problem. You have do not have a daily MP limit, but each time you cast a spell, your available MP’s in the next round are reduced. MP Loss 1 1 2 1 3 1 4 2 5 2 6 2 7 3 8 3 9 4 10 4 11 4 12 5 13 5 14 6 15 6 16 6 17 7 18 7 19 8 20 8 So if you’re level 5 and cast a spell for 5 MP then next round you would only be able to cast a spell for up to 3 MP. 1 round after you have cast a spell you recover 1 MP. So on the 1st round you cast 5 MP, for the next round you can cast a max of 3 MP, +1 at the end of that round. From levels 10-19 you recover 2 MP at the end of a round, and 3 for levels 20+. [/QUOTE]
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