Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New Ability: LUCK!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="G-Man" data-source="post: 5293938" data-attributes="member: 94217"><p>I thought people could get what i meant but it seems i failed lol. Because of my language problem I can explain it restricted. </p><p></p><p></p><p></p><p>Of course <em><strong>not</strong></em>. It was just a random example for using that score. And even with this, it still could be bag of holding of someone's...Or its just a feed for you that came from your enemy's. With that items they can scry you easiliy, etc etc... Or even with "20" you can only find some vegetables in it. It's up to DM and scenario.</p><p>Anyway this is not the point.</p><p></p><p>I mean, this score finishes DM-Player arguements. Because players choose their own fates with this ability. Random wandering monsters will decide to attack unlucky (who rolls the worst dice) player. With this, no one can object the situation. And it stops players crying like "Why all monsters are keep attacking me everytime?"</p><p></p><p>Another example:</p><p>You found an orphan somehow, and sent her to the academy. After years, you wanted to see the child. Now... What did she become? </p><p>Kicked at first year? Or become the best student of school? Just let the player roll a LUCK and answer will come to you.</p><p></p><p>More:</p><p>You killed a Big Bad Evil Guy and now its time to loot his treasure. What does he have? 1.000.000 golds? Or just 50.000 gold pieces? Roll another luck to determine! (of course you can state lowest and highest limits) Oh, roll is low? Maybe -1-? Too bad, BBEG just gave his money to his best friend a day ago and only XXXX left to you. Of course things like that, don't happen often but they are funny at least.</p><p></p><p>[MENTION=90920]HoboGod[/MENTION]:</p><p></p><p>Players start with Luck score of 10 so this does not give them + or -. And in point puy games -that i prefer- you don't get any bonus points for that score. Its player's choice to become "luckier" instead of "wiser" or "more dexterious"</p><p></p><p>By the way, all comments are welcomed. Please feel free to ask and comment!</p><p></p><p></p><p>EDIT: It took long time to write this one, so i skipped [MENTION=93008]radmod[/MENTION]'s post. About intelligent monsters, yes you are righ. A lichs or dragons or something like them will always try to do their bests. No luck role is needed. </p><p></p><p>Luck is only for choices that is up to DM. -Saying again, not for ALL Choices of course-</p><p>And i can accept that my examples suck. I should've found better ones to explain.</p><p></p><p>Before i forgot: I generally play on high fantasy realms and finding magical items (+1 shortswords, +1 daggers or equals.) is not that hard for me. But still accept, i used wrong examples.</p></blockquote><p></p>
[QUOTE="G-Man, post: 5293938, member: 94217"] I thought people could get what i meant but it seems i failed lol. Because of my language problem I can explain it restricted. Of course [I][B]not[/B][/I]. It was just a random example for using that score. And even with this, it still could be bag of holding of someone's...Or its just a feed for you that came from your enemy's. With that items they can scry you easiliy, etc etc... Or even with "20" you can only find some vegetables in it. It's up to DM and scenario. Anyway this is not the point. I mean, this score finishes DM-Player arguements. Because players choose their own fates with this ability. Random wandering monsters will decide to attack unlucky (who rolls the worst dice) player. With this, no one can object the situation. And it stops players crying like "Why all monsters are keep attacking me everytime?" Another example: You found an orphan somehow, and sent her to the academy. After years, you wanted to see the child. Now... What did she become? Kicked at first year? Or become the best student of school? Just let the player roll a LUCK and answer will come to you. More: You killed a Big Bad Evil Guy and now its time to loot his treasure. What does he have? 1.000.000 golds? Or just 50.000 gold pieces? Roll another luck to determine! (of course you can state lowest and highest limits) Oh, roll is low? Maybe -1-? Too bad, BBEG just gave his money to his best friend a day ago and only XXXX left to you. Of course things like that, don't happen often but they are funny at least. [MENTION=90920]HoboGod[/MENTION]: Players start with Luck score of 10 so this does not give them + or -. And in point puy games -that i prefer- you don't get any bonus points for that score. Its player's choice to become "luckier" instead of "wiser" or "more dexterious" By the way, all comments are welcomed. Please feel free to ask and comment! EDIT: It took long time to write this one, so i skipped [MENTION=93008]radmod[/MENTION]'s post. About intelligent monsters, yes you are righ. A lichs or dragons or something like them will always try to do their bests. No luck role is needed. Luck is only for choices that is up to DM. -Saying again, not for ALL Choices of course- And i can accept that my examples suck. I should've found better ones to explain. Before i forgot: I generally play on high fantasy realms and finding magical items (+1 shortswords, +1 daggers or equals.) is not that hard for me. But still accept, i used wrong examples. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New Ability: LUCK!
Top