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NEW AD: play-by-post 4e game @ storycrafter.com: IN GLOOM AND GLEN
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<blockquote data-quote="cmennell" data-source="post: 4823717" data-attributes="member: 84099"><p>TITLE: IN GLOOM AND GLEN</p><p>SYSTEM: 4e</p><p>URL: <a href="http://www.storycrafter.com/story/index.php?storyid=4835" target="_blank">In Gloom and Glen</a></p><p>SOURCE MATERIAL: ALL WOTC SOURCES CONSIDERED LEGAL; DDI CHARACTER BUILDER WELCOME!</p><p></p><p>"In Gloom and Glen" is a (4e) campaign designed to blend naturally with the unnamed setting already touched upon in the core D&D (4e) product, albeit with (possibly, anyway) somewhat darker themes.</p><p></p><p>Our story begins in a region of the world known as "The Emerald Glens" -- a valley enveloped by three mountain ranges. Secluded from the rest of the world, the Emerald Glens are not themselves impacted by the collapse of the Nerathian Empire -- the last great human imperium -- as those who live in the glens are self sustaining, the lands themselves having an almost uncanny ability to yield crops.</p><p></p><p>However, the people of the glens face a problem wholly their own, and one which threatens their way of life and, quite possibly, the world at large. Recently, their coveted forests in the south have begun exhibiting signs of a strange type of "corruption" -- monsters not native to the glens spilling out of the wilderness and raiding caravans, as well as an eerie and impenetrable darkness filling the woods, as trees twist and writhe together to block out the sun from penetrating their domain.</p><p></p><p>While some of this may be little more than superstition, it is nonetheless true that <em>something</em> is inhabiting the wilderness...something not of this world...and something that is, undoubtedly, spreading its influence over the inhabitants of the forest.</p><p></p><p>The question, then, is who shall be brave enough to answer the call, venture into the gloom-infested glens, and root out whatever evil has taken residence there?</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><strong><u>Our Starting Point</u></strong></p><p></p><p>Players will all begin in the village of Downmeadows, which lies just on the northern outskirts of the Southern Glen. You have grown up in the region, no doubt...as, since the collapse of the Nerathian Empire a century ago, it's doubtful you hailed from the west. You might be from Thistleweave...and not necessarily a dwarf; it's possible you are the descendant of a family who left Amyrinth and headed into the mountains to continue business affairs with contacts they had made in the underdark. For whatever reason, ill or otherwise, you have come to the surface, and found your way to Downmeadows.</p><p></p><p>So, barring this potential explanation, you are likely from Downmeadows or one of the nearby communities. The Emerald Glens are rather diverse in terms of species, as, during the century of trade centered at Amyrinth, people from all walks of life inhabited the valley. If you're from one of the more unique races -- Goliath, Genasi, Drow, Dragonborn, Minotaur, etc. -- it's likely you're descended from people who came here in response to the bustling commerce.</p><p></p><p>I would like the party to already be coalesced when we begin...meaning I'd prefer you have established ties with one another...at least with one other member of the party.</p><p></p><p>I'll be posting more specific details about Downmeadows and the South Glens, as well as some of the neighboring area, but for now I think there is enough information to at least get people interested in adventuring in this campaign, so I'd like to start drawing in players ASAP.</p><p></p><p>Please also keep in mind that this is very much an open-world setting, meaning you can create whatever details you feel would be an appropriate fit, and thus help to flesh out the world as a whole. I'm not saying every idea will get approved -- I still have final say as to what is canon and what isn't -- but I'm very open to new ideas and greatly appreciate any help in developing concepts.</p><p></p><p>Let me know if you have any questions -- e-mail me at: <a href="mailto:ingloomandglen@gmail.com"><span style="color: #99ff00">ingloomandglen@gmail.com</span></a></p><p></p><p>Happy adventuring!</p></blockquote><p></p>
[QUOTE="cmennell, post: 4823717, member: 84099"] TITLE: IN GLOOM AND GLEN SYSTEM: 4e URL: [URL="http://www.storycrafter.com/story/index.php?storyid=4835"]In Gloom and Glen[/URL] SOURCE MATERIAL: ALL WOTC SOURCES CONSIDERED LEGAL; DDI CHARACTER BUILDER WELCOME! "In Gloom and Glen" is a (4e) campaign designed to blend naturally with the unnamed setting already touched upon in the core D&D (4e) product, albeit with (possibly, anyway) somewhat darker themes. Our story begins in a region of the world known as "The Emerald Glens" -- a valley enveloped by three mountain ranges. Secluded from the rest of the world, the Emerald Glens are not themselves impacted by the collapse of the Nerathian Empire -- the last great human imperium -- as those who live in the glens are self sustaining, the lands themselves having an almost uncanny ability to yield crops. However, the people of the glens face a problem wholly their own, and one which threatens their way of life and, quite possibly, the world at large. Recently, their coveted forests in the south have begun exhibiting signs of a strange type of "corruption" -- monsters not native to the glens spilling out of the wilderness and raiding caravans, as well as an eerie and impenetrable darkness filling the woods, as trees twist and writhe together to block out the sun from penetrating their domain. While some of this may be little more than superstition, it is nonetheless true that [I]something[/I] is inhabiting the wilderness...something not of this world...and something that is, undoubtedly, spreading its influence over the inhabitants of the forest. The question, then, is who shall be brave enough to answer the call, venture into the gloom-infested glens, and root out whatever evil has taken residence there? :) [B][U]Our Starting Point[/U][/B] Players will all begin in the village of Downmeadows, which lies just on the northern outskirts of the Southern Glen. You have grown up in the region, no doubt...as, since the collapse of the Nerathian Empire a century ago, it's doubtful you hailed from the west. You might be from Thistleweave...and not necessarily a dwarf; it's possible you are the descendant of a family who left Amyrinth and headed into the mountains to continue business affairs with contacts they had made in the underdark. For whatever reason, ill or otherwise, you have come to the surface, and found your way to Downmeadows. So, barring this potential explanation, you are likely from Downmeadows or one of the nearby communities. The Emerald Glens are rather diverse in terms of species, as, during the century of trade centered at Amyrinth, people from all walks of life inhabited the valley. If you're from one of the more unique races -- Goliath, Genasi, Drow, Dragonborn, Minotaur, etc. -- it's likely you're descended from people who came here in response to the bustling commerce. I would like the party to already be coalesced when we begin...meaning I'd prefer you have established ties with one another...at least with one other member of the party. I'll be posting more specific details about Downmeadows and the South Glens, as well as some of the neighboring area, but for now I think there is enough information to at least get people interested in adventuring in this campaign, so I'd like to start drawing in players ASAP. Please also keep in mind that this is very much an open-world setting, meaning you can create whatever details you feel would be an appropriate fit, and thus help to flesh out the world as a whole. I'm not saying every idea will get approved -- I still have final say as to what is canon and what isn't -- but I'm very open to new ideas and greatly appreciate any help in developing concepts. Let me know if you have any questions -- e-mail me at: [EMAIL="ingloomandglen@gmail.com"][COLOR=#99ff00]ingloomandglen@gmail.com[/COLOR][/EMAIL] Happy adventuring! [/QUOTE]
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NEW AD: play-by-post 4e game @ storycrafter.com: IN GLOOM AND GLEN
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