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<blockquote data-quote="Emirikol" data-source="post: 1953620" data-attributes="member: 10638"><p>You're right..Skip williams recently put out a new free adventure on the WotC page.</p><p>I won't post most of the spoilers here, but what I really like about</p><p>it comes from my position as a DM and the fact that any fledgling</p><p>writer could take a great lesson from it. If any of you have any tips</p><p>on it, let us know.</p><p></p><p>SCENARIO DOWNLOAD:</p><p><a href="http://wizards.com/default.asp?x=dnd/oa/20041230a" target="_blank">http://wizards.com/default.asp?x=dnd/oa/20041230a</a></p><p></p><p>GOOD THINGS:</p><p>* There are 4 combats and one that can be avoided. They are actually</p><p>a little easy for the APL (but the scenario is typical for 4</p><p>characters not 6 like the Living campaigns).</p><p>* The scenario would fit very well into a 4-hour slot (perfect for a</p><p>one-night's adventure)</p><p>* The scenario could be adapted to any level (change monsters (use</p><p>charm instead of dominate)</p><p>* The map is clear and concise. The scale is large enough to print well.</p><p>* The Read-Aloud text paints the background for the PC's to interact</p><p>with. It doesn't say "YOU" anywhere.</p><p>* The DM's text is NICE AND SHORT. There's nothing worse than when</p><p>an author thinks that if he has a page and a half of DM's text that</p><p>it's a better encounter..not true <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Shorter is better. Trust your DM.</p><p></p><p>THINGS THAT COULD BE BETTER:</p><p>* It's linear with no red herrings</p><p>* There should be the _names_ of a couple NPC villagers that the PC's</p><p>can talk to.</p><p>* Although the Couatl's name sounds very "Central American," that</p><p>doesn't mean that it's a good name. Unpronounceable names are just as</p><p>annoying as names that sound too modern</p><p>* I'd like a basic city map (put the Cemetary and Temple locations</p><p>for sure</p><p></p><p>Adapting it to Eberron:</p><p>* The temple could be to the "Sovereign Host"</p><p>* A changeling could be implicated</p><p>* A hook could be linked to an organization</p><p></p><p></p><p>jh</p></blockquote><p></p>
[QUOTE="Emirikol, post: 1953620, member: 10638"] You're right..Skip williams recently put out a new free adventure on the WotC page. I won't post most of the spoilers here, but what I really like about it comes from my position as a DM and the fact that any fledgling writer could take a great lesson from it. If any of you have any tips on it, let us know. SCENARIO DOWNLOAD: [url]http://wizards.com/default.asp?x=dnd/oa/20041230a[/url] GOOD THINGS: * There are 4 combats and one that can be avoided. They are actually a little easy for the APL (but the scenario is typical for 4 characters not 6 like the Living campaigns). * The scenario would fit very well into a 4-hour slot (perfect for a one-night's adventure) * The scenario could be adapted to any level (change monsters (use charm instead of dominate) * The map is clear and concise. The scale is large enough to print well. * The Read-Aloud text paints the background for the PC's to interact with. It doesn't say "YOU" anywhere. * The DM's text is NICE AND SHORT. There's nothing worse than when an author thinks that if he has a page and a half of DM's text that it's a better encounter..not true :) Shorter is better. Trust your DM. THINGS THAT COULD BE BETTER: * It's linear with no red herrings * There should be the _names_ of a couple NPC villagers that the PC's can talk to. * Although the Couatl's name sounds very "Central American," that doesn't mean that it's a good name. Unpronounceable names are just as annoying as names that sound too modern * I'd like a basic city map (put the Cemetary and Temple locations for sure Adapting it to Eberron: * The temple could be to the "Sovereign Host" * A changeling could be implicated * A hook could be linked to an organization jh [/QUOTE]
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