Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
EN Publishing
New adventure path from ENP
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Primitive Screwhead" data-source="post: 5149160" data-attributes="member: 20805"><p>I like the idea of a tier based 'adventure path', and I think a very good option would be to really, in depth detail a city/surrounding area. WoBS is great partly because of the depth of the story line outside the heroes path, and in the involvement by the PCs in the wide scope of literally a battle between nations. One of the issues I have with WoBS is, due mainly to the lack of session time I get, my players never really get involved in the great background set-pieces of the campaign. They are too busy moving on to the next published adventure {We have been playing for 2 years now.. which makes 24 sessions <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> }</p><p></p><p> I would like to see a narrowed down scope from the half-continent WoBS covers to a port city, something like Stormhold, Sanctuary, Valenar, or London. The adventures could be scattered in, around, and under the city.. with pirate options, ninja options, diplomancy and guild plot-lines.</p><p></p><p> This could set the adventures in whatever order the players chose to go to, allow DM's to flesh out the city and area more in between adventures, and give the PCs a place to really settle into.</p><p></p><p> Perhaps take Seaquin, or a port city out of Ostalin and jump ahead of the WoBS by 50 years. Or break completely and use a fairly generic city-site that could be dropped in as any of the above mentioned places.</p><p></p><p> I would also recommend using the Obsideon skill challenge rule-set.. and I am off to read <strong>bert1000</strong>'s thread on good rewards..</p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 5149160, member: 20805"] I like the idea of a tier based 'adventure path', and I think a very good option would be to really, in depth detail a city/surrounding area. WoBS is great partly because of the depth of the story line outside the heroes path, and in the involvement by the PCs in the wide scope of literally a battle between nations. One of the issues I have with WoBS is, due mainly to the lack of session time I get, my players never really get involved in the great background set-pieces of the campaign. They are too busy moving on to the next published adventure {We have been playing for 2 years now.. which makes 24 sessions :( } I would like to see a narrowed down scope from the half-continent WoBS covers to a port city, something like Stormhold, Sanctuary, Valenar, or London. The adventures could be scattered in, around, and under the city.. with pirate options, ninja options, diplomancy and guild plot-lines. This could set the adventures in whatever order the players chose to go to, allow DM's to flesh out the city and area more in between adventures, and give the PCs a place to really settle into. Perhaps take Seaquin, or a port city out of Ostalin and jump ahead of the WoBS by 50 years. Or break completely and use a fairly generic city-site that could be dropped in as any of the above mentioned places. I would also recommend using the Obsideon skill challenge rule-set.. and I am off to read [b]bert1000[/b]'s thread on good rewards.. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
New adventure path from ENP
Top