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New Adventure Path: Shackled City
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<blockquote data-quote="Joshua Randall" data-source="post: 1330129" data-attributes="member: 7737"><p>I'm not DMing the adventure path, but I'm playing in it. So far it's been great fun - very much a back-to-basics dungeon-crawl with some intrigue thrown in.</p><p> </p><p>It is very, very helpful for at least one of the PCs to be a cleric of one of the major religions on Cauldron; a cleric of St. Cuthbert is an outstanding fit.</p><p> </p><p>Sometimes I get the feeling that I don't know what the heck is going on -- why were the children kidnapped? and what about the other kidnap victims? who are the two mysterious half-elves? etc. But I guess many of these will be cleared up later. Still, it can be frustrating, and the DM has had to drop some pretty big hints on me a few times.</p><p> </p><p>Finally, I don't know if the plot is time-specific, but I sure hope not. My PCs have been exploring the dungeon for over a week of game-time and are not even close to finishing it. And we ain't dawdling, either.</p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 1330129, member: 7737"] I'm not DMing the adventure path, but I'm playing in it. So far it's been great fun - very much a back-to-basics dungeon-crawl with some intrigue thrown in. It is very, very helpful for at least one of the PCs to be a cleric of one of the major religions on Cauldron; a cleric of St. Cuthbert is an outstanding fit. Sometimes I get the feeling that I don't know what the heck is going on -- why were the children kidnapped? and what about the other kidnap victims? who are the two mysterious half-elves? etc. But I guess many of these will be cleared up later. Still, it can be frustrating, and the DM has had to drop some pretty big hints on me a few times. Finally, I don't know if the plot is time-specific, but I sure hope not. My PCs have been exploring the dungeon for over a week of game-time and are not even close to finishing it. And we ain't dawdling, either. [/QUOTE]
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