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Story Hour
NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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<blockquote data-quote="Goonalan" data-source="post: 5217181" data-attributes="member: 16069"><p>Another Turn, that's two today-</p><p></p><p>H1 Keep on the Shadowfell</p><p>Encounter #6 Area 1 Goblin Guard Room</p><p></p><p>Round #3.</p><p></p><p>Grey- Move to store room. Burning Hands GS1-2; Miss both. Action Point- Action Surge +3 To Hit & Tactical Presence/Assault from Phrenic extra +2 To Hit & +4 Damage for total +5/+4. Scorching Burst GS1-2; '1' & '1' Miss. </p><p></p><p>I bet he couldn't do that again!</p><p></p><p>Winstanley- Move in store room. Positioning Strike GS1; Hit 9 damage (6 HP bloodied) & Slide next to Phrenic.</p><p></p><p>GW1- DEAD.</p><p></p><p>GW2- Spear Dirty; Miss.</p><p></p><p>Dirty- Reaping Strike GW2; Hit 8 damage (7 HP bloodied). Marked.</p><p></p><p>Kaspard- Sacred Flame GW2; Hit 7 Radiant damage- DEAD & 3 Temp HP Dirty. Move. Healing Word +7 HP Phrenic (18 HP).</p><p></p><p>RS- Fed up of being in the Pit. Move out of Pit. Charge Dirty; Miss.</p><p></p><p>Phrenic- Leaf on the Wind GS1; Hit 9 damage- DEAD. Move to GS2. Intimidate- Success GS2 -1 To Hit.</p><p></p><p>GS1- DEAD.</p><p></p><p>GS2- Drops Crossbow. Draws Shortsword. Shortsword Phrenic; Hit 5 damage (13 HP).</p><p></p><p>Time to play 9 minutes.</p><p></p><p>End of Round-</p><p></p><p>Good Guys</p><p>Dirty Biskit, Male Dwarven Fighter 1 (HP31/31)</p><p>Kaspard, Female Half-Elf Cleric of Bahamut 1 (HP26/26)</p><p>Winstanley Portico, Male Halfling Rogue 1 (HP23/25)</p><p>Grey Morlock, Male Human Wizard 1 (HP23/23)</p><p>Phrenic, Male Tiefling Warlord 1 (HP13/24)</p><p></p><p>Bad Guys 675XP Level 2 Encounter.</p><p>Goblin Warrior Level 1 Skirmisher [GW] (x2) (HP29) 2 DEAD</p><p>Goblin Sharpshooter Level 2 Artillery [GS] (x2) (HP31/31) 1 DEAD</p><p>Rat Swarm Level 2 Skirmisher [RS] (HP36)</p><p></p><p>Action Points 1 Total 1</p><p>Daily Powers 0 Total 0</p><p>Healing Surges 1 Total 2</p><p>2nd Winds 0 Total 0</p><p>Crits 0 Total 0</p><p>PCs Ko'd 0 Total 1</p><p>Bad Guys Crits 0 Total 1</p><p>Bad Guys Action Points 0 Total 0 </p><p></p><p>Comment: I added the Rat Swarm out of the Pit because they've never faced a Swarm yet and I felt it was time to for them to take the plunge, they'll see how hard Swarms are to take down- without area effect powers. Otherwise they have the last Goblin shaken and on the run.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5217181, member: 16069"] Another Turn, that's two today- H1 Keep on the Shadowfell Encounter #6 Area 1 Goblin Guard Room Round #3. Grey- Move to store room. Burning Hands GS1-2; Miss both. Action Point- Action Surge +3 To Hit & Tactical Presence/Assault from Phrenic extra +2 To Hit & +4 Damage for total +5/+4. Scorching Burst GS1-2; '1' & '1' Miss. I bet he couldn't do that again! Winstanley- Move in store room. Positioning Strike GS1; Hit 9 damage (6 HP bloodied) & Slide next to Phrenic. GW1- DEAD. GW2- Spear Dirty; Miss. Dirty- Reaping Strike GW2; Hit 8 damage (7 HP bloodied). Marked. Kaspard- Sacred Flame GW2; Hit 7 Radiant damage- DEAD & 3 Temp HP Dirty. Move. Healing Word +7 HP Phrenic (18 HP). RS- Fed up of being in the Pit. Move out of Pit. Charge Dirty; Miss. Phrenic- Leaf on the Wind GS1; Hit 9 damage- DEAD. Move to GS2. Intimidate- Success GS2 -1 To Hit. GS1- DEAD. GS2- Drops Crossbow. Draws Shortsword. Shortsword Phrenic; Hit 5 damage (13 HP). Time to play 9 minutes. End of Round- Good Guys Dirty Biskit, Male Dwarven Fighter 1 (HP31/31) Kaspard, Female Half-Elf Cleric of Bahamut 1 (HP26/26) Winstanley Portico, Male Halfling Rogue 1 (HP23/25) Grey Morlock, Male Human Wizard 1 (HP23/23) Phrenic, Male Tiefling Warlord 1 (HP13/24) Bad Guys 675XP Level 2 Encounter. Goblin Warrior Level 1 Skirmisher [GW] (x2) (HP29) 2 DEAD Goblin Sharpshooter Level 2 Artillery [GS] (x2) (HP31/31) 1 DEAD Rat Swarm Level 2 Skirmisher [RS] (HP36) Action Points 1 Total 1 Daily Powers 0 Total 0 Healing Surges 1 Total 2 2nd Winds 0 Total 0 Crits 0 Total 0 PCs Ko'd 0 Total 1 Bad Guys Crits 0 Total 1 Bad Guys Action Points 0 Total 0 Comment: I added the Rat Swarm out of the Pit because they've never faced a Swarm yet and I felt it was time to for them to take the plunge, they'll see how hard Swarms are to take down- without area effect powers. Otherwise they have the last Goblin shaken and on the run. [/QUOTE]
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NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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