Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Goonalan" data-source="post: 5244479" data-attributes="member: 16069"><p>Well I can absolutely confirm that the PCs do not (did not) like this encounter, see below.</p><p></p><p>Yeah, I don' t go for the do-overs either, I just figured when I shifted the Blue Slime, one space away... one space away, and despaired a little.</p><p></p><p>However then something strange happened, previously the noob players have been relying on James for insights into the beasts they've encountered along the way, just little things-</p><p></p><p>Kobolds... don't worry, they're easy to kill.</p><p></p><p>Goblins... sneaky buggers, but we'll take them down.</p><p></p><p>Skeletons... No problems, wade in there and smash them up people.</p><p></p><p>Generally James (previously McGyver, now playing Phrenic) had something to say about most of the creatures they have bumped into so far, always a little pick-me-up, something to make the rest of the PCs believe... even Irontooth was 'just a bloody Goblin.'</p><p></p><p>Then the Blue Slime came along and James wasn't sure what to tell them, I think he got confused somewhere between a Gelatinous Cube and a Black Pudding, either way the PCs, well... see for yourself.</p><p></p><p></p><p></p><p>H1 Keep on the Shadowfell</p><p>Encounter #12 Area 11 The Water Cave</p><p></p><p>Round #2.</p><p></p><p>Winstanley- Daily Trick Strike BS; Hit 11 damage (158 HP) & Slide into prime position for... Action Point- Tactical Presence/Assault from Phrenic extra +2 To Hit & +4 Damage. Ready Action.</p><p></p><p>Grey- Magic Missile BS; Miss. Action Point- Action Surge +3 To Hit & Tactical Presence/Assault from Phrenic extra +2 To Hit & +4 Damage for total +5/+4. Ray of Frost BS; Miss. </p><p></p><p>Bugger! And the Wizard stomps off to the kitchen to slam the fridge door.</p><p></p><p>Kaspard- Sacred Flame BS; Crit 16 damage (142 HP) & Saving throw for Phrenic- Save vs ongoing Acid damage- Success. Move. Action Point- Tactical Presence/Assault from Phrenic extra +2 To Hit & +4 Damage. Healing Strike BS; Miss. Healing Word +4 HP Phrenic (23 HP).</p><p></p><p>Dirty- Shift. Readied Action Winstanley Combat Advantage Sly Flourish BS; Hit 23 damage (119 HP) Back to Dirty- Combat Advantage Daily Brute Strike BS; Hit 24 damage (95 HP bloodied). Action Point- Tactical Presence/Assault from Phrenic extra +2 To Hit & +4 Damage. Combat Advantage Spinning Strike BS; Hit 13 damage (82 HP bloodied) & Prone! Marked.</p><p></p><p>Can you knock an Ooze Prone- I guess so, or at least the equivalent, you should have heard the cheer when I said it was bloodied.</p><p></p><p>Phrenic- Leaf on the Wind Combat Advantage BS; Miss. Action Point. Daily Lead the Attack Combat Advantage BS; Hit 19 damage (63 HP bloodied) & all allies within 5 squares are +5 To Hit for Encounter vs BS (that's all of them).</p><p></p><p>BS- Stand. Slime Eruption all PCs; Hit all PCs except Grey- Dirty; Hit 10 Acid damage (22 HP) & Kaspard; Hit 10 Acid damage (19 HP) & Grey; Miss 5 Acid damage (21 HP) & Phrenic; Hit 10 Acid damage (13 HP bloodied) & Winstanley; Crit 12 Acid damage- Armour of Bahamut- reduced to 10 damage (20 HP). Action Point Slam Dirty; Miss & Slam Phrenic; Miss. </p><p></p><p>Double Bugger! And they didn't like it when I declared- 'Action Point'</p><p></p><p>Time to play 18 minutes.</p><p></p><p>End of Round-</p><p></p><p>Good Guys</p><p>Dirty Biskit, Male Dwarven Fighter 2 (HP22/37)</p><p>Kaspard, Female Half-Elf Cleric of Bahamut 2 (HP19/31)</p><p>Winstanley Portico, Male Halfling Rogue 2 (HP20/30)</p><p>Grey Morlock, Male Human Wizard 2 (HP21/27)</p><p>Phrenic, Male Tiefling Warlord 2 (HP13/29)</p><p></p><p>Bad Guys 750XP Level 3 Encounter.</p><p>Blue Slime Level 3 Solo Brute [BS] (HP63/204)</p><p></p><p>Action Points 5 Total 5</p><p>Daily Powers 3 Total 3</p><p>Healing Surges 1 Total 1</p><p>2nd Winds 0 Total 0</p><p>Crits 1 Total 1</p><p>PCs Ko'd 0 Total 0</p><p>Bad Guys Action Points 1 Total 1 </p><p></p><p>Comment: And for some reason (perhaps James/Phrenic not knowing quite how to play the creature) the Blue Slime really freaked them- I never said a thing, although I was toting a kind of mischievous/malicious grin. And then they went all out for their Daily Powers and Action Points, there was a little bit of chat and... WHAM! They really don't like Solo monsters it seems- personally I think the fact that four out of five of them were Dazed & Weakened in the surprise round, and the creature hadn't even surfaced yet- that got them panicked.</p><p></p><p>They even cheered when Kaspard hit with a Crit- a little subdued however, they really (really) wanted to end the thing this round.</p><p></p><p>Crap name- Blue Slime, lovely monster, although the PCs seem to be doing a job on him now.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5244479, member: 16069"] Well I can absolutely confirm that the PCs do not (did not) like this encounter, see below. Yeah, I don' t go for the do-overs either, I just figured when I shifted the Blue Slime, one space away... one space away, and despaired a little. However then something strange happened, previously the noob players have been relying on James for insights into the beasts they've encountered along the way, just little things- Kobolds... don't worry, they're easy to kill. Goblins... sneaky buggers, but we'll take them down. Skeletons... No problems, wade in there and smash them up people. Generally James (previously McGyver, now playing Phrenic) had something to say about most of the creatures they have bumped into so far, always a little pick-me-up, something to make the rest of the PCs believe... even Irontooth was 'just a bloody Goblin.' Then the Blue Slime came along and James wasn't sure what to tell them, I think he got confused somewhere between a Gelatinous Cube and a Black Pudding, either way the PCs, well... see for yourself. H1 Keep on the Shadowfell Encounter #12 Area 11 The Water Cave Round #2. Winstanley- Daily Trick Strike BS; Hit 11 damage (158 HP) & Slide into prime position for... Action Point- Tactical Presence/Assault from Phrenic extra +2 To Hit & +4 Damage. Ready Action. Grey- Magic Missile BS; Miss. Action Point- Action Surge +3 To Hit & Tactical Presence/Assault from Phrenic extra +2 To Hit & +4 Damage for total +5/+4. Ray of Frost BS; Miss. Bugger! And the Wizard stomps off to the kitchen to slam the fridge door. Kaspard- Sacred Flame BS; Crit 16 damage (142 HP) & Saving throw for Phrenic- Save vs ongoing Acid damage- Success. Move. Action Point- Tactical Presence/Assault from Phrenic extra +2 To Hit & +4 Damage. Healing Strike BS; Miss. Healing Word +4 HP Phrenic (23 HP). Dirty- Shift. Readied Action Winstanley Combat Advantage Sly Flourish BS; Hit 23 damage (119 HP) Back to Dirty- Combat Advantage Daily Brute Strike BS; Hit 24 damage (95 HP bloodied). Action Point- Tactical Presence/Assault from Phrenic extra +2 To Hit & +4 Damage. Combat Advantage Spinning Strike BS; Hit 13 damage (82 HP bloodied) & Prone! Marked. Can you knock an Ooze Prone- I guess so, or at least the equivalent, you should have heard the cheer when I said it was bloodied. Phrenic- Leaf on the Wind Combat Advantage BS; Miss. Action Point. Daily Lead the Attack Combat Advantage BS; Hit 19 damage (63 HP bloodied) & all allies within 5 squares are +5 To Hit for Encounter vs BS (that's all of them). BS- Stand. Slime Eruption all PCs; Hit all PCs except Grey- Dirty; Hit 10 Acid damage (22 HP) & Kaspard; Hit 10 Acid damage (19 HP) & Grey; Miss 5 Acid damage (21 HP) & Phrenic; Hit 10 Acid damage (13 HP bloodied) & Winstanley; Crit 12 Acid damage- Armour of Bahamut- reduced to 10 damage (20 HP). Action Point Slam Dirty; Miss & Slam Phrenic; Miss. Double Bugger! And they didn't like it when I declared- 'Action Point' Time to play 18 minutes. End of Round- Good Guys Dirty Biskit, Male Dwarven Fighter 2 (HP22/37) Kaspard, Female Half-Elf Cleric of Bahamut 2 (HP19/31) Winstanley Portico, Male Halfling Rogue 2 (HP20/30) Grey Morlock, Male Human Wizard 2 (HP21/27) Phrenic, Male Tiefling Warlord 2 (HP13/29) Bad Guys 750XP Level 3 Encounter. Blue Slime Level 3 Solo Brute [BS] (HP63/204) Action Points 5 Total 5 Daily Powers 3 Total 3 Healing Surges 1 Total 1 2nd Winds 0 Total 0 Crits 1 Total 1 PCs Ko'd 0 Total 0 Bad Guys Action Points 1 Total 1 Comment: And for some reason (perhaps James/Phrenic not knowing quite how to play the creature) the Blue Slime really freaked them- I never said a thing, although I was toting a kind of mischievous/malicious grin. And then they went all out for their Daily Powers and Action Points, there was a little bit of chat and... WHAM! They really don't like Solo monsters it seems- personally I think the fact that four out of five of them were Dazed & Weakened in the surprise round, and the creature hadn't even surfaced yet- that got them panicked. They even cheered when Kaspard hit with a Crit- a little subdued however, they really (really) wanted to end the thing this round. Crap name- Blue Slime, lovely monster, although the PCs seem to be doing a job on him now. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
Top