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Story Hour
NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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<blockquote data-quote="Goonalan" data-source="post: 5268657" data-attributes="member: 16069"><p>And we're back...</p><p></p><p>H1 Keep on the Shadowfell</p><p>Encounter #20 Area 15: Corridor of the Cube</p><p></p><p>Round #2.</p><p></p><p>Grey. Move. Perception Check. Spots Cube- screams. Fire Shroud CC1-2 & GC; Hit CC2 7 Fire damage (31 HP) & GC; Hit 7 Fire damage (145 HP) & both ongoing 5 Fire damage.</p><p></p><p>The PCs cannot retreat, the Cube is blocking the exit.</p><p></p><p>This was one of those great moments, I fetched out my Gelatinous Cube (official TM Desert of Desolation mini) and the players gawped. Obviously James knew what it was but he played silent...</p><p></p><p>Consensus was- 'so, it's a great big cube cube of jelly, how difficult can that be to kill?"</p><p></p><p>Dirty- Stench Aura -5 to hit. Reaping Strike CC1; Crit 22 damage (15 HP bloodied). Marked.</p><p></p><p>Kaspard- Sacred Flame CC1; Miss.</p><p></p><p>Phrenic- Move. Daily Lead the Attack GC; Hit 14 damage (131 HP) & all +5 To Hit GC. Action Point. Monsoon Strike GC; Hit 11 damage (120 HP) & allies Shift.</p><p></p><p>James has an idea about how difficult the Cube will be to kill, straight in with the Daily.</p><p></p><p>CC1- Slam Dirty; Hit 8 damage (35 HP).</p><p></p><p>CC2- 5 ongoing Fire damage (26 HP). Mote of Corruption Grey; Hit 7 Necrotic damage (24HP) & Weakened. Save vs ongoing Fire- success.</p><p></p><p>GC- 5 ongoing Fire damage (115 HP). Engulf Phrenic; Hit- Grabbed & Dazed & ongoing 10 Acid damage. Move. Save vs ongoing Fire- Fail.</p><p></p><p>Winstanley- Bait & Switch GC; Miss. Shift out.</p><p></p><p>Time to play 9 minutes.</p><p></p><p>End of Round-</p><p></p><p>Good Guys</p><p>Dirty Biskit, Male Dwarven Fighter 3 (HP35/43)</p><p>Kaspard, Female Half-Elf Cleric of Bahamut 3 (HP35)</p><p>Winstanley Portico, Male Halfling Rogue 3 (HP35)</p><p>Grey Morlock, Male Human Wizard 3 (HP24/31)</p><p>Phrenic, Male Tiefling Warlord 3 (HP34)</p><p></p><p>Bad Guys 750XP Level 3 Encounter.</p><p>Corruption Corpse Level 4 Artillery [CC] (x2) (HP15/46 & 26/46)</p><p>Gelatinous Cube Level 5 Elite Brute [GC] (HP115/152)</p><p></p><p>Action Points 1 Total 1</p><p>Daily Powers 1 Total 1</p><p>Healing Surges 0 Total 1</p><p>2nd Winds 0 Total 1</p><p>Crits 1 Total 1</p><p>PCs Ko'd 0 Total 0</p><p></p><p>Comment: The Gelatinous Cube scared the hell out of the PCs, I love the mini by the way, and the noob(-ish) players were WTF? The PCs start dishing out the damage, the Corruption Corpses take a beating and Phrenic's Lead the Attack makes it much easier to hit the Cube- excellent play. It's a shame Phrenic is then Engulfed by the Ooze.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5268657, member: 16069"] And we're back... H1 Keep on the Shadowfell Encounter #20 Area 15: Corridor of the Cube Round #2. Grey. Move. Perception Check. Spots Cube- screams. Fire Shroud CC1-2 & GC; Hit CC2 7 Fire damage (31 HP) & GC; Hit 7 Fire damage (145 HP) & both ongoing 5 Fire damage. The PCs cannot retreat, the Cube is blocking the exit. This was one of those great moments, I fetched out my Gelatinous Cube (official TM Desert of Desolation mini) and the players gawped. Obviously James knew what it was but he played silent... Consensus was- 'so, it's a great big cube cube of jelly, how difficult can that be to kill?" Dirty- Stench Aura -5 to hit. Reaping Strike CC1; Crit 22 damage (15 HP bloodied). Marked. Kaspard- Sacred Flame CC1; Miss. Phrenic- Move. Daily Lead the Attack GC; Hit 14 damage (131 HP) & all +5 To Hit GC. Action Point. Monsoon Strike GC; Hit 11 damage (120 HP) & allies Shift. James has an idea about how difficult the Cube will be to kill, straight in with the Daily. CC1- Slam Dirty; Hit 8 damage (35 HP). CC2- 5 ongoing Fire damage (26 HP). Mote of Corruption Grey; Hit 7 Necrotic damage (24HP) & Weakened. Save vs ongoing Fire- success. GC- 5 ongoing Fire damage (115 HP). Engulf Phrenic; Hit- Grabbed & Dazed & ongoing 10 Acid damage. Move. Save vs ongoing Fire- Fail. Winstanley- Bait & Switch GC; Miss. Shift out. Time to play 9 minutes. End of Round- Good Guys Dirty Biskit, Male Dwarven Fighter 3 (HP35/43) Kaspard, Female Half-Elf Cleric of Bahamut 3 (HP35) Winstanley Portico, Male Halfling Rogue 3 (HP35) Grey Morlock, Male Human Wizard 3 (HP24/31) Phrenic, Male Tiefling Warlord 3 (HP34) Bad Guys 750XP Level 3 Encounter. Corruption Corpse Level 4 Artillery [CC] (x2) (HP15/46 & 26/46) Gelatinous Cube Level 5 Elite Brute [GC] (HP115/152) Action Points 1 Total 1 Daily Powers 1 Total 1 Healing Surges 0 Total 1 2nd Winds 0 Total 1 Crits 1 Total 1 PCs Ko'd 0 Total 0 Comment: The Gelatinous Cube scared the hell out of the PCs, I love the mini by the way, and the noob(-ish) players were WTF? The PCs start dishing out the damage, the Corruption Corpses take a beating and Phrenic's Lead the Attack makes it much easier to hit the Cube- excellent play. It's a shame Phrenic is then Engulfed by the Ooze. [/QUOTE]
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NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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