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Story Hour
NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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<blockquote data-quote="Goonalan" data-source="post: 5272559" data-attributes="member: 16069"><p>H1 Keep on the Shadowfell</p><p>Encounter #20 Area 15: Corridor of the Cube.</p><p></p><p>Round #8.</p><p></p><p>Grey- Move back. Magic Missile GC; Hit 12 Force damage (13 HP bloodied).</p><p></p><p>Dirty- In Cube ongoing 10 Acid damage (13 HP bloodied) & Dazed & Grabbed. Escape grab- Success.</p><p></p><p>Kaspard- Sacred Flame GC; Hit 9 Radiant damage (4 HP bloodied) & 4 Temp HP Winstanley. Shift back.</p><p></p><p>Phrenic- In Cube ongoing 10 Acid damage (12 HP bloodied) & Dazed & Grabbed. Inspiring Word +4 HP Self (24 HP).</p><p></p><p>CC1- DEAD.</p><p></p><p>CC2- DEAD.</p><p></p><p>GC- Engulf (Immobilised) Winstanley; Hit- Grabbed and Dazed and ongoing 10 Acid. Move.</p><p></p><p>Winstanley- In Cube ongoing 10 Acid damage (18 HP) & Dazed & Grabbed. Escape grab- Success.</p><p></p><p>Time to play 6 minutes.</p><p></p><p>End of Round-</p><p></p><p>Good Guys</p><p>Dirty Biskit, Male Dwarven Fighter 3 (HP13/43)</p><p>Kaspard, Female Half-Elf Cleric of Bahamut 3 (HP31/35)</p><p>Winstanley Portico, Male Halfling Rogue 3 (HP18/35)</p><p>Grey Morlock, Male Human Wizard 3 (HP31)</p><p>Phrenic, Male Tiefling Warlord 3 (HP24/34)</p><p></p><p>Bad Guys 750XP Level 3 Encounter.</p><p>Corruption Corpse Level 4 Artillery [CC] (x2) (HP46) 2 DEAD</p><p>Gelatinous Cube Level 5 Elite Brute [GC] (HP4/152)</p><p></p><p>Action Points 0 Total 1</p><p>Daily Powers 0 Total 3</p><p>Healing Surges 1 Total 4</p><p>2nd Winds 0 Total 1</p><p>Crits 0 Total 2</p><p>PCs Ko'd 0 Total 0</p><p>Monster AP 0 Total 1</p><p></p><p>Comment: And still the Cube is doing more damage than the PCs, shame it only has 4 Hit Points left. The PCs are getting increasingly desperate and yet have not gone Action Point and Daily Power crazy- remarkable restraint shown.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5272559, member: 16069"] H1 Keep on the Shadowfell Encounter #20 Area 15: Corridor of the Cube. Round #8. Grey- Move back. Magic Missile GC; Hit 12 Force damage (13 HP bloodied). Dirty- In Cube ongoing 10 Acid damage (13 HP bloodied) & Dazed & Grabbed. Escape grab- Success. Kaspard- Sacred Flame GC; Hit 9 Radiant damage (4 HP bloodied) & 4 Temp HP Winstanley. Shift back. Phrenic- In Cube ongoing 10 Acid damage (12 HP bloodied) & Dazed & Grabbed. Inspiring Word +4 HP Self (24 HP). CC1- DEAD. CC2- DEAD. GC- Engulf (Immobilised) Winstanley; Hit- Grabbed and Dazed and ongoing 10 Acid. Move. Winstanley- In Cube ongoing 10 Acid damage (18 HP) & Dazed & Grabbed. Escape grab- Success. Time to play 6 minutes. End of Round- Good Guys Dirty Biskit, Male Dwarven Fighter 3 (HP13/43) Kaspard, Female Half-Elf Cleric of Bahamut 3 (HP31/35) Winstanley Portico, Male Halfling Rogue 3 (HP18/35) Grey Morlock, Male Human Wizard 3 (HP31) Phrenic, Male Tiefling Warlord 3 (HP24/34) Bad Guys 750XP Level 3 Encounter. Corruption Corpse Level 4 Artillery [CC] (x2) (HP46) 2 DEAD Gelatinous Cube Level 5 Elite Brute [GC] (HP4/152) Action Points 0 Total 1 Daily Powers 0 Total 3 Healing Surges 1 Total 4 2nd Winds 0 Total 1 Crits 0 Total 2 PCs Ko'd 0 Total 0 Monster AP 0 Total 1 Comment: And still the Cube is doing more damage than the PCs, shame it only has 4 Hit Points left. The PCs are getting increasingly desperate and yet have not gone Action Point and Daily Power crazy- remarkable restraint shown. [/QUOTE]
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NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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