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Story Hour
NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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<blockquote data-quote="Goonalan" data-source="post: 5276775" data-attributes="member: 16069"><p>So I think I've fixed it...</p><p></p><p>H1 Keep on the Shadowfell</p><p>Encounter #21 Area 16: The Statue Chamber.</p><p></p><p>The PCs back track and then head south through another pair of ancient double doors and into a chamber containing one of the biggest statues the PCs have ever seen- a twenty foot tall statue of a sword-wielding warrior.</p><p></p><p><a href="http://www.flickr.com/photos/40504969@N08/4879217971/" target="_blank"><img src="http://farm5.static.flickr.com/4095/4879217971_5c51e7e783.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>Winstanley's spider-senses begin to tingle, he orders the PCs to stop where they are and stay silent, close observation from a distance reveals the statue pivots- it's a trap, also there seems to be some sort of panel on the upper section of the statue, Grey helps out by providing some light on the subject.</p><p></p><p>Winstanley creeps in while the other PCs stay in the alcove by door- alas the trap activates and the great sword swings round and smashes into Winstanley; Crit – Armour of Bahamut from Kaspard – reduced to 7 damage (25 HP) and Prone. </p><p></p><p>Win stays on all fours and scampers towards the statue's base.</p><p></p><p>Not fast enough.</p><p></p><p>The huge sword swings again and hits again; 7 damage (18 HP).</p><p></p><p>Kaspard once again springs into action with a Healing Word +6 HP Winstanley (32 HP), that was Winstanleys last Healing Surge, remember he's only been in two fights so far. </p><p></p><p>Winstanley gets to the base of the statue and scrambles up the thing.</p><p></p><p>He easily opens the Control Panel, and just as easily and deactivates the statue without any further problems.</p><p></p><p>Around the room are a number of other suspicious devices, or at least so say the PCs, and this is where things get dumb-</p><p></p><p>Winstanley asks Grey to Magic Missile one of the Dragon Statues, he hits and a chunk of the statue falls off. The PCs exchange smiles and begin to throw, fire or spell their way through the Dragon Statues till all that's left of them is two small piles of rubble.</p><p></p><p>Further into the room are two pairs of Cherub Statues, by the only exit- a little later there are four smaller piles of rubble.</p><p></p><p>Encounter Complete.</p><p></p><p>Total time to play 18 minutes.</p><p></p><p>Comment: How dumb is that? They look like traps, smell like traps etc. and yet can all be destroyed (without being activated) by simply standing well back and throwing things at them, and this brilliant piece of deduction came courtesy of a party of all bar one noobs.</p><p></p><p>That was some of the easiest XP the PCs have ever earned.</p><p></p><p>Just a reminder again- Winstanley has no Healing Surges left.</p><p></p><p>Stats & Combined Stats: No change.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5276775, member: 16069"] So I think I've fixed it... H1 Keep on the Shadowfell Encounter #21 Area 16: The Statue Chamber. The PCs back track and then head south through another pair of ancient double doors and into a chamber containing one of the biggest statues the PCs have ever seen- a twenty foot tall statue of a sword-wielding warrior. [url=http://www.flickr.com/photos/40504969@N08/4879217971/][img]http://farm5.static.flickr.com/4095/4879217971_5c51e7e783.jpg[/img][/url] Winstanley's spider-senses begin to tingle, he orders the PCs to stop where they are and stay silent, close observation from a distance reveals the statue pivots- it's a trap, also there seems to be some sort of panel on the upper section of the statue, Grey helps out by providing some light on the subject. Winstanley creeps in while the other PCs stay in the alcove by door- alas the trap activates and the great sword swings round and smashes into Winstanley; Crit – Armour of Bahamut from Kaspard – reduced to 7 damage (25 HP) and Prone. Win stays on all fours and scampers towards the statue's base. Not fast enough. The huge sword swings again and hits again; 7 damage (18 HP). Kaspard once again springs into action with a Healing Word +6 HP Winstanley (32 HP), that was Winstanleys last Healing Surge, remember he's only been in two fights so far. Winstanley gets to the base of the statue and scrambles up the thing. He easily opens the Control Panel, and just as easily and deactivates the statue without any further problems. Around the room are a number of other suspicious devices, or at least so say the PCs, and this is where things get dumb- Winstanley asks Grey to Magic Missile one of the Dragon Statues, he hits and a chunk of the statue falls off. The PCs exchange smiles and begin to throw, fire or spell their way through the Dragon Statues till all that's left of them is two small piles of rubble. Further into the room are two pairs of Cherub Statues, by the only exit- a little later there are four smaller piles of rubble. Encounter Complete. Total time to play 18 minutes. Comment: How dumb is that? They look like traps, smell like traps etc. and yet can all be destroyed (without being activated) by simply standing well back and throwing things at them, and this brilliant piece of deduction came courtesy of a party of all bar one noobs. That was some of the easiest XP the PCs have ever earned. Just a reminder again- Winstanley has no Healing Surges left. Stats & Combined Stats: No change. [/QUOTE]
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