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Story Hour
NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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<blockquote data-quote="Goonalan" data-source="post: 5282052" data-attributes="member: 16069"><p>H1 Keep on the Shadowfell</p><p>Encounter #23 Area 18: The Cathedral of Shadow.</p><p></p><p>Round #3.</p><p></p><p>Winstanley- Shift back. Sly Flourish DC; Hit 10 damage (44 HP).</p><p></p><p>CS- Mind Touch Phrenic; Miss.</p><p></p><p>I've not rolled over a '5' To Hit for the Clay Scout.</p><p></p><p>DC- Dark Step. Combat Advantage Dagger Kaspard; Miss.</p><p></p><p>Bugger me! I can't hit a thing.</p><p></p><p>Grey- Scorching Burst VS2; Hit 11 Fire damage- DEAD & DC; Hit 11 Fire damage (33 HP). Move. Action Point- Action Surge +3 To Hit & Tactical Presence/Assault from Phrenic extra +2 To Hit & +4 Damage for total +5/+4. Fire Shroud VS5; Miss & HB1; Hit 14 Fire damage (46 HP) & HB2; Hit 10 Fire damage (56 HP) & OU (with Wand of Accuracy); Hit 10 Fire damage (38 HP) & all ongoing 5 Fire.</p><p></p><p>Business as usual.</p><p></p><p>OU- 5 ongoing Fire damage (33 HP). Mace Grey; Miss. Shift away. Save vs ongoing Fire- Success.</p><p></p><p>Dirty- Spinning Strike HB2; Miss. Marked.</p><p></p><p>Dirty needs a '6' to hit the Human Berserker, he's not managed it yet.</p><p></p><p>Phrenic- Shift. Leaf on the Wind OU; Miss. Aid the Injured Self Healing Surge (41 HP).</p><p></p><p>HB1- 5 ongoing Fire damage (41 HP). Shift. Greataxe Phrenic; Miss. Save vs ongoing Fire- Success.</p><p></p><p>HB2- 5 ongoing Fire damage (51 HP). Greataxe Dirty; Miss. Save vs ongoing Fire- Success.</p><p></p><p>VS1- DEAD.</p><p></p><p>VS2- DEAD.</p><p></p><p>VS3- DEAD.</p><p></p><p>VS4- DEAD.</p><p></p><p>VS5- Shift. Claw Grey; Hit 5 damage (31 HP).</p><p></p><p>Kaspard- Shift away. Sacred Flame DC; Miss.</p><p></p><p>Time to play 12 minutes.</p><p></p><p>End of Round-</p><p></p><p>Good Guys</p><p>Dirty Biskit, Male Dwarven Fighter 4 (HP55)</p><p>Kaspard, Female Half-Elf Cleric of Bahamut 4 (HP31/41)</p><p>Winstanley Portico, Male Halfling Rogue 4 (HP41)</p><p>Grey Morlock, Male Human Wizard 4 (HP31/36)</p><p>Phrenic, Male Tiefling Warlord 4 (HP30/44)</p><p></p><p>Bad Guys 1100XP Level 5 Encounter.</p><p>Vampire Spawn Fleshripper Level 5 Minion [VS] (x5) (HP1) 4 DEAD</p><p>Clay Scout Level 2 Lurker [CS] (HP9/31)</p><p>Dark Creeper Level 4 Skirmisher [DC] (HP33/54)</p><p>Human Berserker Level 4 Brute [HB] (x2) (HP41/66 & 51/66)</p><p>Orcus Underpriest Level 5 Controller [OU] (HP33/64)</p><p></p><p>Action Points 1 Total 1</p><p>Daily Powers 0 Total 0</p><p>Healing Surges 1 Total 2</p><p>2nd Winds 0 Total 0</p><p>Crits 0 Total 0</p><p>PCs Ko'd 0 Total 0</p><p></p><p>Comment: Ever had this happen- save Grey and a few of the others, and the dice play there part, nothing doing- it's got to get better.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5282052, member: 16069"] H1 Keep on the Shadowfell Encounter #23 Area 18: The Cathedral of Shadow. Round #3. Winstanley- Shift back. Sly Flourish DC; Hit 10 damage (44 HP). CS- Mind Touch Phrenic; Miss. I've not rolled over a '5' To Hit for the Clay Scout. DC- Dark Step. Combat Advantage Dagger Kaspard; Miss. Bugger me! I can't hit a thing. Grey- Scorching Burst VS2; Hit 11 Fire damage- DEAD & DC; Hit 11 Fire damage (33 HP). Move. Action Point- Action Surge +3 To Hit & Tactical Presence/Assault from Phrenic extra +2 To Hit & +4 Damage for total +5/+4. Fire Shroud VS5; Miss & HB1; Hit 14 Fire damage (46 HP) & HB2; Hit 10 Fire damage (56 HP) & OU (with Wand of Accuracy); Hit 10 Fire damage (38 HP) & all ongoing 5 Fire. Business as usual. OU- 5 ongoing Fire damage (33 HP). Mace Grey; Miss. Shift away. Save vs ongoing Fire- Success. Dirty- Spinning Strike HB2; Miss. Marked. Dirty needs a '6' to hit the Human Berserker, he's not managed it yet. Phrenic- Shift. Leaf on the Wind OU; Miss. Aid the Injured Self Healing Surge (41 HP). HB1- 5 ongoing Fire damage (41 HP). Shift. Greataxe Phrenic; Miss. Save vs ongoing Fire- Success. HB2- 5 ongoing Fire damage (51 HP). Greataxe Dirty; Miss. Save vs ongoing Fire- Success. VS1- DEAD. VS2- DEAD. VS3- DEAD. VS4- DEAD. VS5- Shift. Claw Grey; Hit 5 damage (31 HP). Kaspard- Shift away. Sacred Flame DC; Miss. Time to play 12 minutes. End of Round- Good Guys Dirty Biskit, Male Dwarven Fighter 4 (HP55) Kaspard, Female Half-Elf Cleric of Bahamut 4 (HP31/41) Winstanley Portico, Male Halfling Rogue 4 (HP41) Grey Morlock, Male Human Wizard 4 (HP31/36) Phrenic, Male Tiefling Warlord 4 (HP30/44) Bad Guys 1100XP Level 5 Encounter. Vampire Spawn Fleshripper Level 5 Minion [VS] (x5) (HP1) 4 DEAD Clay Scout Level 2 Lurker [CS] (HP9/31) Dark Creeper Level 4 Skirmisher [DC] (HP33/54) Human Berserker Level 4 Brute [HB] (x2) (HP41/66 & 51/66) Orcus Underpriest Level 5 Controller [OU] (HP33/64) Action Points 1 Total 1 Daily Powers 0 Total 0 Healing Surges 1 Total 2 2nd Winds 0 Total 0 Crits 0 Total 0 PCs Ko'd 0 Total 0 Comment: Ever had this happen- save Grey and a few of the others, and the dice play there part, nothing doing- it's got to get better. [/QUOTE]
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