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Story Hour
NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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<blockquote data-quote="Goonalan" data-source="post: 5361394" data-attributes="member: 16069"><p>H2 Thunderspire Labyrinth</p><p>Encounter #5 Torog's Shrine</p><p>Note this is Encounter #29 for this group of PCs</p><p></p><p>Round #5</p><p></p><p>DW- DEAD.</p><p></p><p>Winstanley- Sly Flourish Combat Advantage Krand; Hit 18 damage (23 HP bloodied). Action Point with Phrenic's Tactical Presence. Daily Combat Advantage Trick Strike Krand; Hit 21 damage (2 HP bloodied) & Slide off balcony- Success Krand falls (Fails Save) and takes 8 damage- DEAD.</p><p></p><p>So much for 'Chief' Krand then... a push over.</p><p></p><p>Grey- Scorching Burst DG1; Hit 9 Fire damage -10 (Resist) = 0 damage & DG2; Miss. Action Point with Phrenic's Tactical Presence and Action Surge. Ray of Frost DG1; Hit 11 Cold damage (49 HP) & Slowed. Move- get away.</p><p></p><p>Kaspard- Blazing Starfall DG1; Miss & DG2; Hit 5 Radiant damage (55 HP). Action Point with Phrenic's Tactical Presence. Sacred Flame DG1; Hit 12 Radiant damage (37 HP) & Phrenic Save vs Dazed- Fail. Move back.</p><p></p><p>Dirty- Reaping Strike HA1; Hit 18 damage- DEAD. Move- leap off balcony- takes 2 damage (48 HP). Action Point with Phrenic's Tactical Presence. Charge DG1; Miss. Marked.</p><p></p><p>Krand- DEAD.</p><p></p><p>HA1- DEAD.</p><p></p><p>HA2- DEAD.</p><p></p><p>HA3- Move- into corridor behind HW. Longbow Phrenic; Miss.</p><p></p><p>DG1- Infernal Anger- +4 Fire damage. Warhammer Dirty; Crit 13 damage +4 Fire damage -4 (Resist) = 13 damage (35 HP).</p><p></p><p>DG2- Beard Quills Dirty; Hit 5 damage (30 HP) & Ongoing 2 Poison damage & -2 To Hit. Charge Dirty; Hit 13 damage (17 HP bloodied).</p><p></p><p>Phrenic- Dazed. Shift out of doorway. Save vs Dazed- Success.</p><p></p><p>HW- Force Pulse Winstanley; Hit - 2nd Chance - Miss 8 Force damage (33 HP) & Phrenic; Miss 8 Force damage (24 HP). Shift in to chamber.</p><p></p><p>Time to play 18 minutes.</p><p></p><p>End of Turn-</p><p></p><p>Good Guys</p><p>Dirty Biskit, Male Dwarven Fighter 4 (HP17/55)</p><p>Kaspard, Female Half-Elf Cleric of Bahamut 4 (HP41)</p><p>Winstanley Portico, Male Halfling Rogue 4 (HP33/41)</p><p>Grey Morlock, Male Human Wizard 4 (HP36)</p><p>Phrenic, Male Tiefling Warlord 4 (HP24/44)</p><p></p><p>NEW Bad Guys 1350 XP Level 6 Encounter.</p><p>Hobgoblin Archer Level 3 Artillery [HA] (x3) (HP39/39) 2 DEAD</p><p>Hobgoblin Warcaster Level 3 Controller [HW] (HP46)</p><p>Duergar Guard Level 4 Soldier [DG] (x2) (HP37/60 55/60)</p><p>Dire Wolf Level 5 Skirmisher [DW] (HP67) DEAD</p><p>Krand, Hobgoblin Chief Level 5 Soldier [Krand] (HP64) DEAD</p><p></p><p>Action Points 4 Total 5</p><p>Daily Powers 1 Total 2</p><p>Healing Surges 0 Total 1</p><p>2nd Winds 0 Total 1</p><p>Crits 0 Total 2</p><p>PCs Ko'd 0 Total 0</p><p></p><p>Comment: Action Point frenzy, a long turn which required some careful consideration- Dirty has taken a beating, Phrenic is also wounded but the bad guys have been thinned out. Krand is dead already, another Hobgoblin Archer bites the dust and the Duergar Guards are both wounded- if they could only get to the Hobgoblin Warcaster.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5361394, member: 16069"] H2 Thunderspire Labyrinth Encounter #5 Torog's Shrine Note this is Encounter #29 for this group of PCs Round #5 DW- DEAD. Winstanley- Sly Flourish Combat Advantage Krand; Hit 18 damage (23 HP bloodied). Action Point with Phrenic's Tactical Presence. Daily Combat Advantage Trick Strike Krand; Hit 21 damage (2 HP bloodied) & Slide off balcony- Success Krand falls (Fails Save) and takes 8 damage- DEAD. So much for 'Chief' Krand then... a push over. Grey- Scorching Burst DG1; Hit 9 Fire damage -10 (Resist) = 0 damage & DG2; Miss. Action Point with Phrenic's Tactical Presence and Action Surge. Ray of Frost DG1; Hit 11 Cold damage (49 HP) & Slowed. Move- get away. Kaspard- Blazing Starfall DG1; Miss & DG2; Hit 5 Radiant damage (55 HP). Action Point with Phrenic's Tactical Presence. Sacred Flame DG1; Hit 12 Radiant damage (37 HP) & Phrenic Save vs Dazed- Fail. Move back. Dirty- Reaping Strike HA1; Hit 18 damage- DEAD. Move- leap off balcony- takes 2 damage (48 HP). Action Point with Phrenic's Tactical Presence. Charge DG1; Miss. Marked. Krand- DEAD. HA1- DEAD. HA2- DEAD. HA3- Move- into corridor behind HW. Longbow Phrenic; Miss. DG1- Infernal Anger- +4 Fire damage. Warhammer Dirty; Crit 13 damage +4 Fire damage -4 (Resist) = 13 damage (35 HP). DG2- Beard Quills Dirty; Hit 5 damage (30 HP) & Ongoing 2 Poison damage & -2 To Hit. Charge Dirty; Hit 13 damage (17 HP bloodied). Phrenic- Dazed. Shift out of doorway. Save vs Dazed- Success. HW- Force Pulse Winstanley; Hit - 2nd Chance - Miss 8 Force damage (33 HP) & Phrenic; Miss 8 Force damage (24 HP). Shift in to chamber. Time to play 18 minutes. End of Turn- Good Guys Dirty Biskit, Male Dwarven Fighter 4 (HP17/55) Kaspard, Female Half-Elf Cleric of Bahamut 4 (HP41) Winstanley Portico, Male Halfling Rogue 4 (HP33/41) Grey Morlock, Male Human Wizard 4 (HP36) Phrenic, Male Tiefling Warlord 4 (HP24/44) NEW Bad Guys 1350 XP Level 6 Encounter. Hobgoblin Archer Level 3 Artillery [HA] (x3) (HP39/39) 2 DEAD Hobgoblin Warcaster Level 3 Controller [HW] (HP46) Duergar Guard Level 4 Soldier [DG] (x2) (HP37/60 55/60) Dire Wolf Level 5 Skirmisher [DW] (HP67) DEAD Krand, Hobgoblin Chief Level 5 Soldier [Krand] (HP64) DEAD Action Points 4 Total 5 Daily Powers 1 Total 2 Healing Surges 0 Total 1 2nd Winds 0 Total 1 Crits 0 Total 2 PCs Ko'd 0 Total 0 Comment: Action Point frenzy, a long turn which required some careful consideration- Dirty has taken a beating, Phrenic is also wounded but the bad guys have been thinned out. Krand is dead already, another Hobgoblin Archer bites the dust and the Duergar Guards are both wounded- if they could only get to the Hobgoblin Warcaster. [/QUOTE]
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NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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