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Story Hour
NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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<blockquote data-quote="Goonalan" data-source="post: 5445158" data-attributes="member: 16069"><p>H2 Thunderspire Labyrinth</p><p>Encounter #6 Refectory- Payback</p><p>Note this is Encounter #30 for this group of PCs</p><p></p><p>Round #4.</p><p></p><p>Phrenic- Move. Steel Monsoon GS2; Crit 26 damage- DEAD & all PCs Shift.</p><p></p><p>HS1- DEAD.</p><p></p><p>HS2- DEAD.</p><p></p><p>HS3- DEAD.</p><p></p><p>Dirty- Move. Reaping Strike GS1; Hit 14 damage (17 HP). Marked.</p><p></p><p>Kaspard- Move. Lance of Faith GS1; Hit 8 Radiant damage (9 HP bloodied).</p><p></p><p>GS1 flops to the floor and begs for mercy.</p><p></p><p>Time to play 4 minutes.</p><p>Total time to play 51 minutes.</p><p></p><p>End of Encounter-</p><p></p><p>Good Guys</p><p>Dirty Biskit, Male Dwarven Fighter 4 (HP40/55)</p><p>Kaspard, Female Half-Elf Cleric of Bahamut 4 (HP35/41)</p><p>Winstanley Portico, Male Halfling Rogue 4 (HP41)</p><p>Grey Morlock, Male Human Wizard 4 (HP36)</p><p>Phrenic, Male Tiefling Warlord 4 (HP36/44)</p><p></p><p>Bad Guys 950 XP Level 4 Encounter.</p><p>Human Bandit Level 2 Skirmisher [HB] (x2) (HP37) 2 DEAD</p><p>Goblin Sharpshooter Level 2 Artillery [GS] (x2) (HP8/31) 1 DEAD 1 SURRENDERED</p><p>Hobgoblin Soldier Level 3 Soldier [HS] (x3) (HP47) 3 DEAD</p><p></p><p>Action Points 0 Total 1</p><p>Daily Powers 0 Total 0</p><p>Healing Surges 0 Total 1</p><p>2nd Winds 0 Total 1</p><p>Crits 1 Total 4</p><p>PCs Ko'd 0 Total 0</p><p></p><p>Comment: That'll do it.</p><p></p><p>The captured Goblin adds little to the sum of the PCs knowledge, the Duergar are the key, and still no further information regarding the location of the 'Grimmerzhul' fortress within the Labyrinth.</p><p></p><p>And that concludes the adventures for the Level 4 PCs, the guys bed down for the evening- time flies, without interruption and the five wake up the next day with one more Level of experience added.</p><p></p><p>Oh, and before I forget, the Bloodreavers in the refectory were gambling when the PCs arrived- the PCs have collected their winnings, which include a +1 Medic's Mace from Kaspard's wish list.</p><p></p><p>After a hearty breakfast the PCs head back through the Labyrinth, again guided by Charrak, next stop the Seven Pillared Hall, and specifically the Duergar Trading Post- the PCs intend to bloody a few noses and pick up directions.</p><p></p><p>Stats: The PCs connected with 71.88% of their attacks- that's... outstanding, 23 hits from 32 attacks. The bad guys, well, not so good- 42.86% connection rate, only 6 hits from 14 attacks.</p><p></p><p>The PCs dished out, on average, 70.2 HP damage/Turn, the bad guys only 10.8- an incredibly one-sided affair.</p><p></p><p>Again with the honourable mentions, individual connection rates for the PCs were-</p><p></p><p>50% Phrenic (3 from 6)</p><p>60% Winstanley (3 from 5)</p><p>62.5% Kaspard (5 from 8)</p><p>83.33% Dirty (5 from 6)</p><p>100% Grey (7 from 7)</p><p></p><p>Grey also managed to dish out 118 points of damage in just 5 Turns play, actually Grey was in action for only 3 of the 5 turns- which makes it even more impressive.</p><p></p><p>And 4 Crit rolls by the PCs- that's got to hurt.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5445158, member: 16069"] H2 Thunderspire Labyrinth Encounter #6 Refectory- Payback Note this is Encounter #30 for this group of PCs Round #4. Phrenic- Move. Steel Monsoon GS2; Crit 26 damage- DEAD & all PCs Shift. HS1- DEAD. HS2- DEAD. HS3- DEAD. Dirty- Move. Reaping Strike GS1; Hit 14 damage (17 HP). Marked. Kaspard- Move. Lance of Faith GS1; Hit 8 Radiant damage (9 HP bloodied). GS1 flops to the floor and begs for mercy. Time to play 4 minutes. Total time to play 51 minutes. End of Encounter- Good Guys Dirty Biskit, Male Dwarven Fighter 4 (HP40/55) Kaspard, Female Half-Elf Cleric of Bahamut 4 (HP35/41) Winstanley Portico, Male Halfling Rogue 4 (HP41) Grey Morlock, Male Human Wizard 4 (HP36) Phrenic, Male Tiefling Warlord 4 (HP36/44) Bad Guys 950 XP Level 4 Encounter. Human Bandit Level 2 Skirmisher [HB] (x2) (HP37) 2 DEAD Goblin Sharpshooter Level 2 Artillery [GS] (x2) (HP8/31) 1 DEAD 1 SURRENDERED Hobgoblin Soldier Level 3 Soldier [HS] (x3) (HP47) 3 DEAD Action Points 0 Total 1 Daily Powers 0 Total 0 Healing Surges 0 Total 1 2nd Winds 0 Total 1 Crits 1 Total 4 PCs Ko'd 0 Total 0 Comment: That'll do it. The captured Goblin adds little to the sum of the PCs knowledge, the Duergar are the key, and still no further information regarding the location of the 'Grimmerzhul' fortress within the Labyrinth. And that concludes the adventures for the Level 4 PCs, the guys bed down for the evening- time flies, without interruption and the five wake up the next day with one more Level of experience added. Oh, and before I forget, the Bloodreavers in the refectory were gambling when the PCs arrived- the PCs have collected their winnings, which include a +1 Medic's Mace from Kaspard's wish list. After a hearty breakfast the PCs head back through the Labyrinth, again guided by Charrak, next stop the Seven Pillared Hall, and specifically the Duergar Trading Post- the PCs intend to bloody a few noses and pick up directions. Stats: The PCs connected with 71.88% of their attacks- that's... outstanding, 23 hits from 32 attacks. The bad guys, well, not so good- 42.86% connection rate, only 6 hits from 14 attacks. The PCs dished out, on average, 70.2 HP damage/Turn, the bad guys only 10.8- an incredibly one-sided affair. Again with the honourable mentions, individual connection rates for the PCs were- 50% Phrenic (3 from 6) 60% Winstanley (3 from 5) 62.5% Kaspard (5 from 8) 83.33% Dirty (5 from 6) 100% Grey (7 from 7) Grey also managed to dish out 118 points of damage in just 5 Turns play, actually Grey was in action for only 3 of the 5 turns- which makes it even more impressive. And 4 Crit rolls by the PCs- that's got to hurt. [/QUOTE]
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NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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