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NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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<blockquote data-quote="Goonalan" data-source="post: 5475378" data-attributes="member: 16069"><p>H2 Thunderspire Labyrinth</p><p>Encounter #9 The Duergar Trading Post.</p><p>Note this is Encounter #33 for this group of PCs</p><p></p><p>Round #7</p><p></p><p>DG1- DEAD.</p><p></p><p>DG2- DEAD.</p><p></p><p>DG3- DEAD.</p><p></p><p>DG4- Double Run. Phrenic AoO Longsword Combat Advantage DG4; Hit 8 damage- DEAD.</p><p></p><p>Time to play 2 minutes.</p><p>Total time to play 1 hour and 7 minutes.</p><p></p><p>End of Encounter-</p><p></p><p>Good Guys</p><p>Dirty Biskit, Male Dwarven Fighter 5 (HP34/61)</p><p>Kaspard, Female Half-Elf Cleric of Bahamut 5 (HP41/46)</p><p>Winstanley Portico, Male Halfling Rogue 5 (HP46)</p><p>Grey Morlock, Male Human Wizard 5 (HP27/40)</p><p>Phrenic, Male Tiefling Warlord 5 (HP35/49)</p><p></p><p>Bad Guys 900 XP Level 4 Encounter.</p><p>Duergar Guard Level 4 Soldier [DG] (x4) (HP60) 4 DEAD </p><p>Duergar Theurge, Kedhira Level 5 Controller [Kedhira] (HP64) KO'D</p><p></p><p>Action Points 0 Total 4</p><p>Daily Powers 0 Total 4</p><p>Healing Surges 0 Total 0</p><p>2nd Winds 0 Total 1</p><p>Crits 0 Total 0</p><p>PCs Ko'd 0 Total 0</p><p></p><p>Comment: And there's uproar in the Hall, Winstanley and Grey go back to the Trading Post to grab the unconscious Kedhira- Phrenic and Kaspard are doing crowd (Brugg) control, and Dirty has not put his Maul away.</p><p></p><p>We enter an improvised Skill Challenge- at present Diplomacy and Bluff are getting an outing, while Dirty manages a '20' on Intimidate- Brugg, and his associates, are not looking that brave any more.</p><p></p><p>Eventually Kedhira is dragged out of the Trading Post and slapped conscious, while Kaspard and Phrenic tell their story to the now assembled crowd- about the Bloodreaver Slavers, about their quest to rescue said slaves, and lastly about the Duergar's role in this- they're the villains of the piece.</p><p></p><p>Dirty, in a moment of absolute clarity, declares that the Seven Pillared Hall is no longer under Bloodreaver command, the Bloodreavers are vanquished...</p><p></p><p>This Skill Challenge is a perfect success, note none of the PCs rolled anything below a '15' and six successes are garnered in only two rounds.</p><p></p><p>The few Bloodreavers (very few) in the crowd attempt to melt away, it doesn't happen, the citizens of the Hall brandish all manner of improvised weapons. Brugg, who can see which way the wind is blowing, swaps sides in an instant- and kills a fleeing Bloodreaver for good measure. </p><p></p><p>The Ogre becomes the PCs biggest fan- 'I neva wantid to doo it- dey mayde me.'</p><p></p><p>The Hall is taken back.</p><p></p><p>Kedhira is put in a cell, the PCs will have a chat with him later.</p><p></p><p>The Trading Post is searched, a Holy Symbol +2 is acquired which Kaspard re-devotes to Bahamut.</p><p></p><p>The PCs retire to the Halfmoon Inn, drink, rest and recuperate.</p><p></p><p>Stats: Rather closer this time, the PCs connection rate reduced to 61.54% (24 from 39), and the bad guys with 58.82% (10 from 17)- not a lot in it, 2-3%. However the PCs still managed to connect nearly 2.5 times more than the bad guys, which showed with the average damage/Turn, for the PCs- 40.5 HP, for the bad guys 9.25 HP.</p><p></p><p>Individual connection rates-</p><p></p><p>50% Dirty (3 from 6)</p><p>54.55% Phrenic (6 from 11)</p><p>55.56% Kaspard (5 from 9)</p><p>71.43% Grey (5 from 7)</p><p>83.33% Winstanley (6 from 7)</p><p></p><p>Dirty has lost his mojo, or so it seems.</p><p></p><p>A drag out fight in which the PCs used Action Points and Daily Powers aplenty- and still didn't lock their enemies down.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5475378, member: 16069"] H2 Thunderspire Labyrinth Encounter #9 The Duergar Trading Post. Note this is Encounter #33 for this group of PCs Round #7 DG1- DEAD. DG2- DEAD. DG3- DEAD. DG4- Double Run. Phrenic AoO Longsword Combat Advantage DG4; Hit 8 damage- DEAD. Time to play 2 minutes. Total time to play 1 hour and 7 minutes. End of Encounter- Good Guys Dirty Biskit, Male Dwarven Fighter 5 (HP34/61) Kaspard, Female Half-Elf Cleric of Bahamut 5 (HP41/46) Winstanley Portico, Male Halfling Rogue 5 (HP46) Grey Morlock, Male Human Wizard 5 (HP27/40) Phrenic, Male Tiefling Warlord 5 (HP35/49) Bad Guys 900 XP Level 4 Encounter. Duergar Guard Level 4 Soldier [DG] (x4) (HP60) 4 DEAD Duergar Theurge, Kedhira Level 5 Controller [Kedhira] (HP64) KO'D Action Points 0 Total 4 Daily Powers 0 Total 4 Healing Surges 0 Total 0 2nd Winds 0 Total 1 Crits 0 Total 0 PCs Ko'd 0 Total 0 Comment: And there's uproar in the Hall, Winstanley and Grey go back to the Trading Post to grab the unconscious Kedhira- Phrenic and Kaspard are doing crowd (Brugg) control, and Dirty has not put his Maul away. We enter an improvised Skill Challenge- at present Diplomacy and Bluff are getting an outing, while Dirty manages a '20' on Intimidate- Brugg, and his associates, are not looking that brave any more. Eventually Kedhira is dragged out of the Trading Post and slapped conscious, while Kaspard and Phrenic tell their story to the now assembled crowd- about the Bloodreaver Slavers, about their quest to rescue said slaves, and lastly about the Duergar's role in this- they're the villains of the piece. Dirty, in a moment of absolute clarity, declares that the Seven Pillared Hall is no longer under Bloodreaver command, the Bloodreavers are vanquished... This Skill Challenge is a perfect success, note none of the PCs rolled anything below a '15' and six successes are garnered in only two rounds. The few Bloodreavers (very few) in the crowd attempt to melt away, it doesn't happen, the citizens of the Hall brandish all manner of improvised weapons. Brugg, who can see which way the wind is blowing, swaps sides in an instant- and kills a fleeing Bloodreaver for good measure. The Ogre becomes the PCs biggest fan- 'I neva wantid to doo it- dey mayde me.' The Hall is taken back. Kedhira is put in a cell, the PCs will have a chat with him later. The Trading Post is searched, a Holy Symbol +2 is acquired which Kaspard re-devotes to Bahamut. The PCs retire to the Halfmoon Inn, drink, rest and recuperate. Stats: Rather closer this time, the PCs connection rate reduced to 61.54% (24 from 39), and the bad guys with 58.82% (10 from 17)- not a lot in it, 2-3%. However the PCs still managed to connect nearly 2.5 times more than the bad guys, which showed with the average damage/Turn, for the PCs- 40.5 HP, for the bad guys 9.25 HP. Individual connection rates- 50% Dirty (3 from 6) 54.55% Phrenic (6 from 11) 55.56% Kaspard (5 from 9) 71.43% Grey (5 from 7) 83.33% Winstanley (6 from 7) Dirty has lost his mojo, or so it seems. A drag out fight in which the PCs used Action Points and Daily Powers aplenty- and still didn't lock their enemies down. [/QUOTE]
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NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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