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Story Hour
NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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<blockquote data-quote="Goonalan" data-source="post: 5488238" data-attributes="member: 16069"><p>H2 Thunderspire Labyrinth</p><p>Encounter #11 No Smoke Without Fire.</p><p>Note this is Encounter #35 for this group of PCs</p><p></p><p>Round #7.</p><p></p><p>Grey- Ongoing 5 Fire damage (23 HP). Ray of Frost FB4; Miss. Save vs Ongoing Fire damage- Success.</p><p></p><p>Dirty- Ongoing 5 Fire damage -5 (Resist) = 0 damage. Reaping Strike FB4; Hit 12 damage (26 HP bloodied). Marked. Save vs Ongoing Fire damage- Success.</p><p></p><p>Winstanley- Sly Flourish FB4; Hit 13 damage (13 HP bloodied).</p><p></p><p>FB1- DEAD.</p><p></p><p>FB2- DEAD.</p><p></p><p>FB3- FLED.</p><p></p><p>FB4- Fiery Swoop. Fiery Touch Dirty. Dirty AoO Maul FB4; Miss. Fiery Touch Dirty; Hit 5 Fire damage -5 (Resist) =0 damage & Ongoing 5 Fire damage. Shift away. Move away- Flee.</p><p></p><p>FB5- FLED.</p><p></p><p>Time to play 7 minutes.</p><p>Total time to play 1 hour and 8 minutes.</p><p></p><p>End of Encounter-</p><p></p><p>Good Guys</p><p>Dirty Biskit, Male Dwarven Fighter 5 (HP46/61)</p><p>Kaspard, Female Half-Elf Cleric of Bahamut 5 (HP21/46)</p><p>Winstanley Portico, Male Halfling Rogue 5 (HP46)</p><p>Grey Morlock, Male Human Wizard 5 (HP23/40)</p><p>Phrenic, Male Tiefling Warlord 5 (HP49)</p><p></p><p>Bad Guys 1000 XP Level 5 Encounter.</p><p>Fire Bat Level 5 Skirmisher [FB] (x5) (HP13/60) 2 DEAD & 3 FLED</p><p></p><p>Action Points 0 Total 0</p><p>Daily Powers 0 Total 2</p><p>Healing Surges 0 Total 2</p><p>2nd Winds 0 Total 0</p><p>Crits 0 Total 0</p><p>PCs Ko'd 0 Total 0</p><p></p><p>Comment: And at this point the PCs just want the Fire Bats to go away, spectacularly poor encounter, from a connection rate point of view, or so it seemed at the time. Coupled with the fact that the players seemed to panic a little at the start- they pegged the creatures as far more dangerous than they actually are- if you see what I mean.</p><p></p><p>Stats: I was right with the connection rate- PCs down to 47.62% (20 from 42) while the bad guys beat them with 54.55% (12 from 22). Damage done/Turn on average was 39 HP by the PCs but only 10.14 HP by the bad guys- again the PCs saving grace.</p><p></p><p>Individual PC Connection Rates-</p><p></p><p>25% Dirty (that's bad- only 4 hits from 16 attacks)</p><p>25% Kaspard (2 from 8)</p><p>71.43% Grey</p><p>71.43% Winstanley</p><p>100% Phrenic (4 from 4).</p><p></p><p>None of the PCs managed to do a chunk of damage however (a chunk being 100 HP or more), the closest was Winstanley with 77 HP.</p><p></p><p>Seven Turns to get through a Level 5 Encounter- that's not so good, particularly as only two of the Fire Bats were killed, three fled remember.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5488238, member: 16069"] H2 Thunderspire Labyrinth Encounter #11 No Smoke Without Fire. Note this is Encounter #35 for this group of PCs Round #7. Grey- Ongoing 5 Fire damage (23 HP). Ray of Frost FB4; Miss. Save vs Ongoing Fire damage- Success. Dirty- Ongoing 5 Fire damage -5 (Resist) = 0 damage. Reaping Strike FB4; Hit 12 damage (26 HP bloodied). Marked. Save vs Ongoing Fire damage- Success. Winstanley- Sly Flourish FB4; Hit 13 damage (13 HP bloodied). FB1- DEAD. FB2- DEAD. FB3- FLED. FB4- Fiery Swoop. Fiery Touch Dirty. Dirty AoO Maul FB4; Miss. Fiery Touch Dirty; Hit 5 Fire damage -5 (Resist) =0 damage & Ongoing 5 Fire damage. Shift away. Move away- Flee. FB5- FLED. Time to play 7 minutes. Total time to play 1 hour and 8 minutes. End of Encounter- Good Guys Dirty Biskit, Male Dwarven Fighter 5 (HP46/61) Kaspard, Female Half-Elf Cleric of Bahamut 5 (HP21/46) Winstanley Portico, Male Halfling Rogue 5 (HP46) Grey Morlock, Male Human Wizard 5 (HP23/40) Phrenic, Male Tiefling Warlord 5 (HP49) Bad Guys 1000 XP Level 5 Encounter. Fire Bat Level 5 Skirmisher [FB] (x5) (HP13/60) 2 DEAD & 3 FLED Action Points 0 Total 0 Daily Powers 0 Total 2 Healing Surges 0 Total 2 2nd Winds 0 Total 0 Crits 0 Total 0 PCs Ko'd 0 Total 0 Comment: And at this point the PCs just want the Fire Bats to go away, spectacularly poor encounter, from a connection rate point of view, or so it seemed at the time. Coupled with the fact that the players seemed to panic a little at the start- they pegged the creatures as far more dangerous than they actually are- if you see what I mean. Stats: I was right with the connection rate- PCs down to 47.62% (20 from 42) while the bad guys beat them with 54.55% (12 from 22). Damage done/Turn on average was 39 HP by the PCs but only 10.14 HP by the bad guys- again the PCs saving grace. Individual PC Connection Rates- 25% Dirty (that's bad- only 4 hits from 16 attacks) 25% Kaspard (2 from 8) 71.43% Grey 71.43% Winstanley 100% Phrenic (4 from 4). None of the PCs managed to do a chunk of damage however (a chunk being 100 HP or more), the closest was Winstanley with 77 HP. Seven Turns to get through a Level 5 Encounter- that's not so good, particularly as only two of the Fire Bats were killed, three fled remember. [/QUOTE]
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