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Story Hour
NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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<blockquote data-quote="Goonalan" data-source="post: 5494645" data-attributes="member: 16069"><p>H2 Thunderspire Labyrinth</p><p>Encounter #12 The Kruthik Nest</p><p>Note this is Encounter #36 for this group of PCs</p><p></p><p>Round #5</p><p></p><p>Grey- Sustain & Attack with Flaming Sphere KA5; Crit 22 Fire damage- DEAD. Move Flaming Sphere to KA2.</p><p></p><p>Winstanley- Slowed. Ongoing 5 Poison damage -10 (Resist) =0 damage. Sly Flourish Combat Advantage KA2; Hit 19 damage (48 HP). Action Point with Phrenic's Tactical Presence. Sly Flourish Combat Advantage KA2; Hit 17 damage (31 HP bloodied). Save vs Ongoing Poison damage & Slowed- Fail.</p><p></p><p>Phrenic- Slowed & Weakened. Ongoing 5 Acid damage & Ongoing 5 Poison damage -5 (Resist) =5 damage (22 HP bloodied). 2nd Wind (34 HP). Save vs Ongoing Poison damage & Slowed- Success. Save vs Ongoing Acid damage & Weakness- Success.</p><p></p><p>Nice recovery.</p><p></p><p>Dirty- Throwing Hammer Combat Advantage KA2; Miss. Marked.</p><p></p><p>KL- DEAD.</p><p></p><p>Kaspard- Weakened. Ongoing 5 Acid (28 HP bloodied). Sustain & Attack with Spiritual Weapon KA2; Hit 4 damage (27 HP bloodied). Sacred Flame Combat Advantage KA2; Hit 3 Radiant damage (24 HP bloodied). Save vs Ongoing Acid damage & Weakened- Success.</p><p></p><p>KA1- DEAD.</p><p></p><p>KA2- Flaming Sphere 10 Fire (14 HP bloodied). Double Move away- flee.</p><p></p><p>KA3- DEAD.</p><p></p><p>KA4- DEAD.</p><p></p><p>KA5- DEAD.</p><p></p><p>Time to play 16 minutes.</p><p>Total time to play 1 hour 41 minutes.</p><p></p><p>End of Encounter-</p><p></p><p>Good Guys</p><p>Dirty Biskit, Male Dwarven Fighter 5 (HP45/61)</p><p>Kaspard, Female Half-Elf Cleric of Bahamut 5 (HP28/46)</p><p>Winstanley Portico, Male Halfling Rogue 5 (HP26/46)</p><p>Grey Morlock, Male Human Wizard 5 (HP40)</p><p>Phrenic, Male Tiefling Warlord 5 (HP34/49)</p><p></p><p>Bad Guys 1375 XP Level 6 Encounter.</p><p>Kruthik Adult Level 4 Brute [KA] (x5) (HP14/67) 4 DEAD 1 FLED</p><p>Kruthik Hive Lord Level 6 Elite Controller [KL] (HP148) DEAD</p><p></p><p>Action Points 1 Total 10</p><p>Daily Powers 0 Total 9</p><p>Healing Surges 0 Total 4</p><p>2nd Winds 1 Total 2</p><p>Crits 1 Total 1</p><p>PCs Ko'd 0 Total 0</p><p></p><p>Comment: That was a tough battle, especially as the terrain (for the most part) was difficult and meant the PCs couldn't manoeuvre as much. </p><p></p><p>And that was the final challenge of the three part Delve, the PCs need one more success on the Skill Challenge and Charrack will lead them to the Grimmerzhul fortress. However now is not the time, the PCs set guards, Grey uses his Alarm Ritual, and the PCs hunker down for the evening- a quiet night.</p><p></p><p>Ten hours later the PCs are en route again- the Skill Challenge is completed successfully and ahead is...</p><p></p><p>Stats: The connection rates evenly matched- PCs 60% (30 hits from 50 attacks), the bad guys 60.87% (14 from 23)- note the PCs hit twice as many times as the bad guys however. Damage done/Turn on average also favoured the PCs with a mighty 83.33 HP, the bad guys hung on in there with 28.67 HP.</p><p></p><p>Individual Connection Rates</p><p></p><p>45.45% Kaspard (5 from 11)</p><p>50% Phrenic (3 from 6)</p><p>54.55% Dirty (6 from 11)</p><p>72.73% Grey (8 from 11)</p><p>72.73% Winstanley (8 from 11)</p><p></p><p>That wasn't the story of the encounter however-</p><p></p><p>Individual Damage Done</p><p></p><p>25 HP Phrenic</p><p>42 HP Kaspard</p><p>105 HP Dirty</p><p>122 HP Winstanley</p><p>200 HP Grey</p><p></p><p>That's quiet a chunk from the bottom three PCs.</p><p></p><p>That was a lovely encounter.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5494645, member: 16069"] H2 Thunderspire Labyrinth Encounter #12 The Kruthik Nest Note this is Encounter #36 for this group of PCs Round #5 Grey- Sustain & Attack with Flaming Sphere KA5; Crit 22 Fire damage- DEAD. Move Flaming Sphere to KA2. Winstanley- Slowed. Ongoing 5 Poison damage -10 (Resist) =0 damage. Sly Flourish Combat Advantage KA2; Hit 19 damage (48 HP). Action Point with Phrenic's Tactical Presence. Sly Flourish Combat Advantage KA2; Hit 17 damage (31 HP bloodied). Save vs Ongoing Poison damage & Slowed- Fail. Phrenic- Slowed & Weakened. Ongoing 5 Acid damage & Ongoing 5 Poison damage -5 (Resist) =5 damage (22 HP bloodied). 2nd Wind (34 HP). Save vs Ongoing Poison damage & Slowed- Success. Save vs Ongoing Acid damage & Weakness- Success. Nice recovery. Dirty- Throwing Hammer Combat Advantage KA2; Miss. Marked. KL- DEAD. Kaspard- Weakened. Ongoing 5 Acid (28 HP bloodied). Sustain & Attack with Spiritual Weapon KA2; Hit 4 damage (27 HP bloodied). Sacred Flame Combat Advantage KA2; Hit 3 Radiant damage (24 HP bloodied). Save vs Ongoing Acid damage & Weakened- Success. KA1- DEAD. KA2- Flaming Sphere 10 Fire (14 HP bloodied). Double Move away- flee. KA3- DEAD. KA4- DEAD. KA5- DEAD. Time to play 16 minutes. Total time to play 1 hour 41 minutes. End of Encounter- Good Guys Dirty Biskit, Male Dwarven Fighter 5 (HP45/61) Kaspard, Female Half-Elf Cleric of Bahamut 5 (HP28/46) Winstanley Portico, Male Halfling Rogue 5 (HP26/46) Grey Morlock, Male Human Wizard 5 (HP40) Phrenic, Male Tiefling Warlord 5 (HP34/49) Bad Guys 1375 XP Level 6 Encounter. Kruthik Adult Level 4 Brute [KA] (x5) (HP14/67) 4 DEAD 1 FLED Kruthik Hive Lord Level 6 Elite Controller [KL] (HP148) DEAD Action Points 1 Total 10 Daily Powers 0 Total 9 Healing Surges 0 Total 4 2nd Winds 1 Total 2 Crits 1 Total 1 PCs Ko'd 0 Total 0 Comment: That was a tough battle, especially as the terrain (for the most part) was difficult and meant the PCs couldn't manoeuvre as much. And that was the final challenge of the three part Delve, the PCs need one more success on the Skill Challenge and Charrack will lead them to the Grimmerzhul fortress. However now is not the time, the PCs set guards, Grey uses his Alarm Ritual, and the PCs hunker down for the evening- a quiet night. Ten hours later the PCs are en route again- the Skill Challenge is completed successfully and ahead is... Stats: The connection rates evenly matched- PCs 60% (30 hits from 50 attacks), the bad guys 60.87% (14 from 23)- note the PCs hit twice as many times as the bad guys however. Damage done/Turn on average also favoured the PCs with a mighty 83.33 HP, the bad guys hung on in there with 28.67 HP. Individual Connection Rates 45.45% Kaspard (5 from 11) 50% Phrenic (3 from 6) 54.55% Dirty (6 from 11) 72.73% Grey (8 from 11) 72.73% Winstanley (8 from 11) That wasn't the story of the encounter however- Individual Damage Done 25 HP Phrenic 42 HP Kaspard 105 HP Dirty 122 HP Winstanley 200 HP Grey That's quiet a chunk from the bottom three PCs. That was a lovely encounter. [/QUOTE]
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NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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