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Story Hour
NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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<blockquote data-quote="Goonalan" data-source="post: 5505097" data-attributes="member: 16069"><p>H2 Thunderspire Labyrinth</p><p>Encounter #14 Duergar Workshop</p><p>Note this is Encounter #38 for this group of PCs</p><p></p><p>Round #3</p><p></p><p>Grey- Move back towards chamber. Ray of Frost OB2; Miss.</p><p></p><p>Winstanley- Shift. Sly Flourish Combat Advantage OB1; Hit 20 damage (27 HP bloodied).</p><p></p><p>Urwol- DEAD.</p><p></p><p>Dirty- Spinning Strike Combat Advantage OB1; Hit 15 damage (12 HP bloodied) & knocked Prone. 2nd Wind +1 HP (58 HP).</p><p></p><p>OB1- Stand. Move away- Flee. Dirty AoO Combat Advantage Maul OB2; Hit 13 damage- DEAD.</p><p></p><p>OB2- Move away- Flee. Kaspard AoO Mace OB2; Hit 6 damage (29 HP bloodied). Continue Move. Move again back into Orc portcullis chamber- he's off.</p><p></p><p>Kaspard- Move after OB2. Sacred Flame OB2; Miss. Shh- she's stood next to DS2 (Invisible).</p><p></p><p>Phrenic- Where did DS2 go? Perception Check- nothing. Move back to Portcullis chamber- after OB2. Charge OB2 but runs into DS2- what happens next? Insight Check- Fail, stop Move. What happened? Phrenic unable to act.</p><p></p><p>DS1- DEAD.</p><p></p><p>DS2- Invisible. Moves away. Stealth vs Phrenic's Perception- Success, just. Appears as exiting Fortress- spotted by Phrenic.</p><p></p><p>Time to play 12 minutes including a little confusion- what are the rules for running into Invisible opponents?</p><p></p><p>End of Turn-</p><p></p><p>Good Guys</p><p>Dirty Biskit, Male Dwarven Fighter 5 (HP58/61)</p><p>Kaspard, Female Half-Elf Cleric of Bahamut 5 (HP46)</p><p>Winstanley Portico, Male Halfling Rogue 5 (HP46)</p><p>Grey Morlock, Male Human Wizard 5 (HP40)</p><p>Phrenic, Male Tiefling Warlord 5 (HP43/49)</p><p></p><p>Bad Guys 900 XP Level 4 Encounter.</p><p>Orc Berserker Level 4 Brute [OB] (x2) (HP29/66) 1 DEAD</p><p>Duergar Scout Level 4 Lurker [DS] (x2) (HP48/48) 1 DEAD</p><p>Duergar Master Smith- Urwol Level 5 Controller [Urwol] (HP64) DEAD</p><p></p><p>Action Points 0 Total 1</p><p>Daily Powers 0 Total 1</p><p>Healing Surges 0 Total 0</p><p>2nd Winds 1 Total 1</p><p>Crits 0 Total 1</p><p>PCs Ko'd 0 Total 0</p><p></p><p>Comment: Run!</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5505097, member: 16069"] H2 Thunderspire Labyrinth Encounter #14 Duergar Workshop Note this is Encounter #38 for this group of PCs Round #3 Grey- Move back towards chamber. Ray of Frost OB2; Miss. Winstanley- Shift. Sly Flourish Combat Advantage OB1; Hit 20 damage (27 HP bloodied). Urwol- DEAD. Dirty- Spinning Strike Combat Advantage OB1; Hit 15 damage (12 HP bloodied) & knocked Prone. 2nd Wind +1 HP (58 HP). OB1- Stand. Move away- Flee. Dirty AoO Combat Advantage Maul OB2; Hit 13 damage- DEAD. OB2- Move away- Flee. Kaspard AoO Mace OB2; Hit 6 damage (29 HP bloodied). Continue Move. Move again back into Orc portcullis chamber- he's off. Kaspard- Move after OB2. Sacred Flame OB2; Miss. Shh- she's stood next to DS2 (Invisible). Phrenic- Where did DS2 go? Perception Check- nothing. Move back to Portcullis chamber- after OB2. Charge OB2 but runs into DS2- what happens next? Insight Check- Fail, stop Move. What happened? Phrenic unable to act. DS1- DEAD. DS2- Invisible. Moves away. Stealth vs Phrenic's Perception- Success, just. Appears as exiting Fortress- spotted by Phrenic. Time to play 12 minutes including a little confusion- what are the rules for running into Invisible opponents? End of Turn- Good Guys Dirty Biskit, Male Dwarven Fighter 5 (HP58/61) Kaspard, Female Half-Elf Cleric of Bahamut 5 (HP46) Winstanley Portico, Male Halfling Rogue 5 (HP46) Grey Morlock, Male Human Wizard 5 (HP40) Phrenic, Male Tiefling Warlord 5 (HP43/49) Bad Guys 900 XP Level 4 Encounter. Orc Berserker Level 4 Brute [OB] (x2) (HP29/66) 1 DEAD Duergar Scout Level 4 Lurker [DS] (x2) (HP48/48) 1 DEAD Duergar Master Smith- Urwol Level 5 Controller [Urwol] (HP64) DEAD Action Points 0 Total 1 Daily Powers 0 Total 1 Healing Surges 0 Total 0 2nd Winds 1 Total 1 Crits 0 Total 1 PCs Ko'd 0 Total 0 Comment: Run! [/QUOTE]
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NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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