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Story Hour
NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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<blockquote data-quote="Goonalan" data-source="post: 5595128" data-attributes="member: 16069"><p>H2 Thunderspire Labyrinth</p><p>Session 6.</p><p>Encounter #23 Gnoll Barracks</p><p>Note this is Encounter #47 for this group of PCs</p><p></p><p>Round #4</p><p></p><p>Dirty- Shift. Reaping Strike Combat Advantage GM2; Hit 12 damage (13 HP bloodied) & Marked.</p><p></p><p>GM1- DEAD.</p><p></p><p>GM2- Spear Dirty; Miss.</p><p></p><p>Winstanley- Sly Flourish GH; Miss.</p><p></p><p>Phrenic- Steel Monsoon GH; Hit 14 damage- DEAD.</p><p></p><p>Grey- Move. Ray of Frost GM2; Hit 9 Cold damage (4 HP bloodied) & Slowed.</p><p></p><p>Kaspard- Shift back. Sacred Flame GM2; Hit 8 Radiant damage- DEAD.</p><p></p><p>End of Turn-</p><p></p><p>Time to play 8 minutes.</p><p>Total time to play 51 minutes.</p><p></p><p>Good Guys</p><p>Dirty Biskit, Male Dwarven Fighter 6 (HP67/43)</p><p>Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51/51)</p><p>Winstanley Portico, Male Halfling Rogue 6 (HP51/41)</p><p>Grey Morlock, Male Human Wizard 6 (HP44/44)</p><p>Phrenic, Male Tiefling Warlord 6 (HP54/45)</p><p></p><p>Bad Guys 1200 XP Level 6 Encounter.</p><p>Hyena Level 2 Skirmisher (x4) [H] [HP 37] ALL DEAD</p><p>Gnoll, Huntmaster Level 5 Artillery [GH] [HP 50] DEAD</p><p>Gnoll, Marauder Level 6 Brute (x2) [GM] [HP 84] BOTH DEAD</p><p></p><p>Action Points 0 Total 1</p><p>Daily Powers 0 Total 0</p><p>Healing Surges 0 Total 2</p><p>2nd Winds 0 Total 0</p><p>Crits 0 Total 1</p><p>PCs Ko'd 0 Total 0</p><p></p><p>Comment: That was short but sweet, and Daily Power free and still the PCs managed to drop the bomb on a regular basis (see stats below). The place is searched and a bunch of gold and a few gems are found. </p><p></p><p>Having barely broken a sweat, save Phrenic, the PCs head on, this time Winstanley is sent south to see what he can find.</p><p></p><p>Stats: The PCs with an 87.5% connection rate, and that's with 28 hits from 32 attacks, their dice never faltered. In comparison the bad guys 52.94% connection rate, 9 hits from 17 attacks- they didn't do any damage in turns 3 & 4 of the combat.</p><p></p><p>Individual connection rates-</p><p></p><p>75% Winstanley (3 from 4)</p><p>83.33% Dirty (5 from 6)</p><p>85.71% Kaspard (6 from 7)</p><p>85.71% Phrenic (6 from 7)</p><p>100% Grey (8 from 8)</p><p></p><p>Odd that the Striker should appear first (or more accurately- last) on this list.</p><p></p><p>The PCs clocked up 420 HP damage in just 4 turns of play, that's 105 HP damage/turn on average; this against the bad guys 18.5 HP damage/turn, or 74 HP damage total.</p><p></p><p>And Grey with another chunk of damage (132 hit points), he delivered 82 HP damage with his Fire Shroud alone.[/GM]</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5595128, member: 16069"] H2 Thunderspire Labyrinth Session 6. Encounter #23 Gnoll Barracks Note this is Encounter #47 for this group of PCs Round #4 Dirty- Shift. Reaping Strike Combat Advantage GM2; Hit 12 damage (13 HP bloodied) & Marked. GM1- DEAD. GM2- Spear Dirty; Miss. Winstanley- Sly Flourish GH; Miss. Phrenic- Steel Monsoon GH; Hit 14 damage- DEAD. Grey- Move. Ray of Frost GM2; Hit 9 Cold damage (4 HP bloodied) & Slowed. Kaspard- Shift back. Sacred Flame GM2; Hit 8 Radiant damage- DEAD. End of Turn- Time to play 8 minutes. Total time to play 51 minutes. Good Guys Dirty Biskit, Male Dwarven Fighter 6 (HP67/43) Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51/51) Winstanley Portico, Male Halfling Rogue 6 (HP51/41) Grey Morlock, Male Human Wizard 6 (HP44/44) Phrenic, Male Tiefling Warlord 6 (HP54/45) Bad Guys 1200 XP Level 6 Encounter. Hyena Level 2 Skirmisher (x4) [H] [HP 37] ALL DEAD Gnoll, Huntmaster Level 5 Artillery [GH] [HP 50] DEAD Gnoll, Marauder Level 6 Brute (x2) [GM] [HP 84] BOTH DEAD Action Points 0 Total 1 Daily Powers 0 Total 0 Healing Surges 0 Total 2 2nd Winds 0 Total 0 Crits 0 Total 1 PCs Ko'd 0 Total 0 Comment: That was short but sweet, and Daily Power free and still the PCs managed to drop the bomb on a regular basis (see stats below). The place is searched and a bunch of gold and a few gems are found. Having barely broken a sweat, save Phrenic, the PCs head on, this time Winstanley is sent south to see what he can find. Stats: The PCs with an 87.5% connection rate, and that's with 28 hits from 32 attacks, their dice never faltered. In comparison the bad guys 52.94% connection rate, 9 hits from 17 attacks- they didn't do any damage in turns 3 & 4 of the combat. Individual connection rates- 75% Winstanley (3 from 4) 83.33% Dirty (5 from 6) 85.71% Kaspard (6 from 7) 85.71% Phrenic (6 from 7) 100% Grey (8 from 8) Odd that the Striker should appear first (or more accurately- last) on this list. The PCs clocked up 420 HP damage in just 4 turns of play, that's 105 HP damage/turn on average; this against the bad guys 18.5 HP damage/turn, or 74 HP damage total. And Grey with another chunk of damage (132 hit points), he delivered 82 HP damage with his Fire Shroud alone.[/GM] [/QUOTE]
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NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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