Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New Arcane Feats
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Technik4" data-source="post: 1839196" data-attributes="member: 7211"><p>These are all more or less extensions of the idea of augment summoning.</p><p></p><p>Potent Evocations</p><p>Your evocations are surprisingly powerful.</p><p>Prerequisite: Spell Focus: Evocation</p><p>Benefit: Whenever you cast an evocation spell that uses d6 for damage, roll d8s instead.</p><p></p><p>Wicked Compulsions</p><p>Your enchantments leave your enemies tired from resisting you.</p><p>Prerequisite: Spell Focus: Enchantment</p><p>Benefit: Whenever you successfully target a creature with an enchantment spell with the [Compulsion] descriptor the target is fatigued for an equal duration (or until they rest).</p><p></p><p>Insightful Divinations</p><p>Your divinations leave you with a clear mind and purpose.</p><p>Prerequisite: Spell Focus: Divination</p><p>Benefit: After you complete a divination spell you gain a +2 competence bonus to saving throws and ability checks for the next hour.</p><p></p><p>Necromatic Residue</p><p>Your necromancies tend to have beneficial side-effects.</p><p>Prerequisite: Spell Focus: Necromancy</p><p>Benefit: When you cast a Necromancy spell roll a d4. On a 1 or 2 nothing happens, on a 3 or 4 you gain 1 hp/spell level (max 4 hp).</p><p></p><p>Shrouded Figments</p><p>Your illusions are difficult to disbelieve.</p><p>Prerequisite: Spell Focus: Illusion</p><p>Benefit: Whenever you cast an illusion spell with the [Figment] or [Pattern] descriptor the DC to disbelieve the spell increases for each person who interacts with and believes them. For instance if you cast a silent image and an orc fails his save, the DC increases by 1 for that orc disbelieving next round and any other orcs who interact with it in the future.</p><p></p><p>Lasting Transmutations</p><p>Transmutations on yourself last longer than they should.</p><p>Prerequisite: Spell Focus: Transmutation</p><p>Benefit: Transmuations with durations that you target yourself with last 1d4 time increments longer than the maximum. If a spell lasts 10 min./level, roll 1d4 and add that many more durations, so if you rolled a '3', your spell lasts 30 minutes longer than it would normally.</p><p></p><p>Precise Spellcasting</p><p>You are adept at feinting your gestures and words to mislead people trying to determine what you are casting.</p><p>Prerequisite: Spellcaster 5th+</p><p>Benefit: Spells you cast have a +5 DC to determine the spell you are casting with a spellcraft check. Additionally, you may lengthen your spellcasting to further confuse someone watching you, doing so adds another +5 DC to the spellcraft for each time increment (Standard Action becomes Full-Round, Full-Round becomes 2 Full-Rounds, etc).</p><p>Special: If you have this feat you face the normal DCs.</p><p></p><p>The last is just because it sucks when everyone knows what everyone casts.</p><p></p><p>Technik</p></blockquote><p></p>
[QUOTE="Technik4, post: 1839196, member: 7211"] These are all more or less extensions of the idea of augment summoning. Potent Evocations Your evocations are surprisingly powerful. Prerequisite: Spell Focus: Evocation Benefit: Whenever you cast an evocation spell that uses d6 for damage, roll d8s instead. Wicked Compulsions Your enchantments leave your enemies tired from resisting you. Prerequisite: Spell Focus: Enchantment Benefit: Whenever you successfully target a creature with an enchantment spell with the [Compulsion] descriptor the target is fatigued for an equal duration (or until they rest). Insightful Divinations Your divinations leave you with a clear mind and purpose. Prerequisite: Spell Focus: Divination Benefit: After you complete a divination spell you gain a +2 competence bonus to saving throws and ability checks for the next hour. Necromatic Residue Your necromancies tend to have beneficial side-effects. Prerequisite: Spell Focus: Necromancy Benefit: When you cast a Necromancy spell roll a d4. On a 1 or 2 nothing happens, on a 3 or 4 you gain 1 hp/spell level (max 4 hp). Shrouded Figments Your illusions are difficult to disbelieve. Prerequisite: Spell Focus: Illusion Benefit: Whenever you cast an illusion spell with the [Figment] or [Pattern] descriptor the DC to disbelieve the spell increases for each person who interacts with and believes them. For instance if you cast a silent image and an orc fails his save, the DC increases by 1 for that orc disbelieving next round and any other orcs who interact with it in the future. Lasting Transmutations Transmutations on yourself last longer than they should. Prerequisite: Spell Focus: Transmutation Benefit: Transmuations with durations that you target yourself with last 1d4 time increments longer than the maximum. If a spell lasts 10 min./level, roll 1d4 and add that many more durations, so if you rolled a '3', your spell lasts 30 minutes longer than it would normally. Precise Spellcasting You are adept at feinting your gestures and words to mislead people trying to determine what you are casting. Prerequisite: Spellcaster 5th+ Benefit: Spells you cast have a +5 DC to determine the spell you are casting with a spellcraft check. Additionally, you may lengthen your spellcasting to further confuse someone watching you, doing so adds another +5 DC to the spellcraft for each time increment (Standard Action becomes Full-Round, Full-Round becomes 2 Full-Rounds, etc). Special: If you have this feat you face the normal DCs. The last is just because it sucks when everyone knows what everyone casts. Technik [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New Arcane Feats
Top