Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New article Design and Development Article on Magic Item Slots
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lurker37" data-source="post: 4009930" data-attributes="member: 9522"><p>I think we're going to need to see a bit more about what 4E rings actually <strong>do</strong> before we can pass judgment on the level restriction on rings.</p><p></p><p>Heck, we don't even know how the ring limit is enforced in game. We don't know if it's a matter of 'the ring refuses to be equipped, becoming too small to fit on your finger', 'You put in on. You hear a loud voice declaring you unworthy. You pass out.' or more a 'you've put it on, but lack the ability to master it and draw on its power'.</p><p></p><p>Once we know what power level rings have, and how the level limitation is explained in game, <strong>then</strong> we'll be able to let rip. Until then we're just speculating.</p><p></p><p>And limiting the items to one attack bonus, one AC bonus, one Save bonus, no stats buffs but you can still equip and use other cool, optional seem to be a huge step forward in my opinion. The +2 sword had to stay, and we already knew there were similar pluses for implements. To make sure that these can be exactly countered by two other slots, and no more, seems quite fair to me.</p><p></p><p>But again, we need to know more about what the items in the 'optional' slots can and cannot do before we'll know how much they can affect combat. Furthermore, I'm anxious to know how WOTC intend to prevent third-party publications from breaking these new rules and redecorating the christmas tree.</p></blockquote><p></p>
[QUOTE="Lurker37, post: 4009930, member: 9522"] I think we're going to need to see a bit more about what 4E rings actually [b]do[/b] before we can pass judgment on the level restriction on rings. Heck, we don't even know how the ring limit is enforced in game. We don't know if it's a matter of 'the ring refuses to be equipped, becoming too small to fit on your finger', 'You put in on. You hear a loud voice declaring you unworthy. You pass out.' or more a 'you've put it on, but lack the ability to master it and draw on its power'. Once we know what power level rings have, and how the level limitation is explained in game, [b]then[/b] we'll be able to let rip. Until then we're just speculating. And limiting the items to one attack bonus, one AC bonus, one Save bonus, no stats buffs but you can still equip and use other cool, optional seem to be a huge step forward in my opinion. The +2 sword had to stay, and we already knew there were similar pluses for implements. To make sure that these can be exactly countered by two other slots, and no more, seems quite fair to me. But again, we need to know more about what the items in the 'optional' slots can and cannot do before we'll know how much they can affect combat. Furthermore, I'm anxious to know how WOTC intend to prevent third-party publications from breaking these new rules and redecorating the christmas tree. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New article Design and Development Article on Magic Item Slots
Top