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New article Design and Development Article on Magic Item Slots
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<blockquote data-quote="ThirdWizard" data-source="post: 4014164" data-attributes="member: 12037"><p>Is it your contention that they haven't?</p><p></p><p></p><p></p><p>Are you sure that getting rid of the Christmas Tree is what most want? Or is it something WotC sees as something many want, but ultimately not the best direction to take the base game in? If the second is true (and I think it is) then a better option is what they've done - allow the easy removal of the Christmas Tree from the game by groups who don't want it, which is something 3e had a <em>lot</em> of trouble with.</p><p></p><p>So the Christmas Tree isn't necessarily bad, but they decided to make it easily removable. Where they should be lauded here, they have gained nothing but scorn. They might as well have just left it alone, apparently. Few seem to be noting how easily they can run their preferred low-magic-item play style but are instead complaining that their preferred play style isn't the standard in the game.</p><p></p><p>Well, quite frankly: tough. Your play style doesn't trump mine, and in 4e we can both play the way we want to. I can play badwrongfun and you can play badwrongfun and neither of us will muck the other's game up. People's constant complaining that my game isn't mucked up isn't really winning brownie points on my perspective.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 4014164, member: 12037"] Is it your contention that they haven't? Are you sure that getting rid of the Christmas Tree is what most want? Or is it something WotC sees as something many want, but ultimately not the best direction to take the base game in? If the second is true (and I think it is) then a better option is what they've done - allow the easy removal of the Christmas Tree from the game by groups who don't want it, which is something 3e had a [i]lot[/i] of trouble with. So the Christmas Tree isn't necessarily bad, but they decided to make it easily removable. Where they should be lauded here, they have gained nothing but scorn. They might as well have just left it alone, apparently. Few seem to be noting how easily they can run their preferred low-magic-item play style but are instead complaining that their preferred play style isn't the standard in the game. Well, quite frankly: tough. Your play style doesn't trump mine, and in 4e we can both play the way we want to. I can play badwrongfun and you can play badwrongfun and neither of us will muck the other's game up. People's constant complaining that my game isn't mucked up isn't really winning brownie points on my perspective. [/QUOTE]
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