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<blockquote data-quote="Var" data-source="post: 8005035" data-attributes="member: 7022819"><p>Between this and Solasta: Crown of the Magister we're bound to get at least 1 decent game, right?</p><p>For me personally turn based with 5E rules is both a massive improvement over DOS split armor system (never got quite over how much I hated that an optimized party is focused on targeting the same kind of defenses) and AD&D/3.5/Pathfinder rules slapped into RTWP.</p><p>The only time that ever worked properly for me was Dragon Age Origins, when you could program the AI so it would act like you wanted most of the time without requiring attention.</p><p></p><p></p><p>Gotta be honest the perfectionist in me just doesn't want to lose an Ironman run by messing up my reaction time. Or Ironman runs being based around impossible to hit brainafk builds slogging through hours of watching meaningless combat play itself out.</p><p>XCOM Long War, Ironman Impossible, that's my jam. Turn based 5E rules and a big moddable game are gonna be the closest thing to hope I had for the last 5 years to scratch the itch.</p><p></p><p>Surely pure coincidence that PoE Deadfire had turn based mode added and Pathfinder 2 is gonna have have turn based (after the mod providing it for Kingmaker inexplicably got popular for now apparent reason, weird).</p><p></p><p>Just getting too old to play Mobas, FPS and pay attention all the time man. <img class="smilie smilie--emoji" loading="lazy" alt="👴" title="Old man :older_man:" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f474.png" data-shortname=":older_man:" /></p></blockquote><p></p>
[QUOTE="Var, post: 8005035, member: 7022819"] Between this and Solasta: Crown of the Magister we're bound to get at least 1 decent game, right? For me personally turn based with 5E rules is both a massive improvement over DOS split armor system (never got quite over how much I hated that an optimized party is focused on targeting the same kind of defenses) and AD&D/3.5/Pathfinder rules slapped into RTWP. The only time that ever worked properly for me was Dragon Age Origins, when you could program the AI so it would act like you wanted most of the time without requiring attention. Gotta be honest the perfectionist in me just doesn't want to lose an Ironman run by messing up my reaction time. Or Ironman runs being based around impossible to hit brainafk builds slogging through hours of watching meaningless combat play itself out. XCOM Long War, Ironman Impossible, that's my jam. Turn based 5E rules and a big moddable game are gonna be the closest thing to hope I had for the last 5 years to scratch the itch. Surely pure coincidence that PoE Deadfire had turn based mode added and Pathfinder 2 is gonna have have turn based (after the mod providing it for Kingmaker inexplicably got popular for now apparent reason, weird). Just getting too old to play Mobas, FPS and pay attention all the time man. 👴 [/QUOTE]
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