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<blockquote data-quote="GreyLord" data-source="post: 8011766" data-attributes="member: 4348"><p>I'm playing outer worlds right now, and I am absolutely loving it. I didn't care for Fallout 3 (though I may have for FO:NV, but it was really buggy so never really went far, plus I really didn't like FO3, maybe I should give FO:NV another shot some day).</p><p></p><p>I tried Disco Elysium which everyone raved about, but found it not RPG enough for my tastes. It's like a JRPG adventure game, but without combat. There were times I'd have loved to have shot someone (for example, there's a boss who can kill you just by talking smugly to you, I'd have loved an option to simply put a bullet in his knee to show I'll hit back if he can take my life by killing by talking to stop him from doing that or open another way of doing things), but like many JRPG's, you cannot fight NPCs...and they are ALL NPC's in Disco Elysium...it's a lot of talking and point and click (think Quest for Glory, but once again, no combat...so more like King's Quest, but more stats).</p><p></p><p>Outer Worlds is like a breath of fresh air for me after Disco Elysium (critics raved about Disco Elysium, but for my style of RPG gaming, it really didn't do much for me. As a social commentary, Disco Elysium is actually rather deep and excellent and very artistic, but RPG wise, give me something else).</p></blockquote><p></p>
[QUOTE="GreyLord, post: 8011766, member: 4348"] I'm playing outer worlds right now, and I am absolutely loving it. I didn't care for Fallout 3 (though I may have for FO:NV, but it was really buggy so never really went far, plus I really didn't like FO3, maybe I should give FO:NV another shot some day). I tried Disco Elysium which everyone raved about, but found it not RPG enough for my tastes. It's like a JRPG adventure game, but without combat. There were times I'd have loved to have shot someone (for example, there's a boss who can kill you just by talking smugly to you, I'd have loved an option to simply put a bullet in his knee to show I'll hit back if he can take my life by killing by talking to stop him from doing that or open another way of doing things), but like many JRPG's, you cannot fight NPCs...and they are ALL NPC's in Disco Elysium...it's a lot of talking and point and click (think Quest for Glory, but once again, no combat...so more like King's Quest, but more stats). Outer Worlds is like a breath of fresh air for me after Disco Elysium (critics raved about Disco Elysium, but for my style of RPG gaming, it really didn't do much for me. As a social commentary, Disco Elysium is actually rather deep and excellent and very artistic, but RPG wise, give me something else). [/QUOTE]
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