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<blockquote data-quote="Paul Farquhar" data-source="post: 8013900" data-attributes="member: 6906155"><p>A few points:</p><p></p><p>* In DOS2 most enemies use ranged attacks and spells. There are few, if any, melee only enemies. This reflects a broader encounter design point. Turn based games tend not to have "trash mob" fights. You don't want to slow the game down by going into turn based mode for any fight the player will win easily.</p><p></p><p>* BG1/2 do not have climbing or jumping. DOS2 has climbable ladders and vines, but it doesn't require skill checks, just movement points. What it will have is encumbrance - strength will be critically important for the amount of stuff you can carry. I wouldn't be surprised if we see minimum strength requirements for weapons and armour making a comeback too - the Baldur's Gate games and DOS games all have that. There reason they where (mostly) dropped from 5e - simplicity - doesn't really apply when the computer is keeping track. You will need a strong character to wear the heavy armour, swing the two handed weapons, and be a pack mule. Not to climb walls.</p><p></p><p>* I would be quite surprised if BG3 doesn't get a multiplayer mode. Again that is something all the Baldur's Gate games and DOS games have had.</p></blockquote><p></p>
[QUOTE="Paul Farquhar, post: 8013900, member: 6906155"] A few points: * In DOS2 most enemies use ranged attacks and spells. There are few, if any, melee only enemies. This reflects a broader encounter design point. Turn based games tend not to have "trash mob" fights. You don't want to slow the game down by going into turn based mode for any fight the player will win easily. * BG1/2 do not have climbing or jumping. DOS2 has climbable ladders and vines, but it doesn't require skill checks, just movement points. What it will have is encumbrance - strength will be critically important for the amount of stuff you can carry. I wouldn't be surprised if we see minimum strength requirements for weapons and armour making a comeback too - the Baldur's Gate games and DOS games all have that. There reason they where (mostly) dropped from 5e - simplicity - doesn't really apply when the computer is keeping track. You will need a strong character to wear the heavy armour, swing the two handed weapons, and be a pack mule. Not to climb walls. * I would be quite surprised if BG3 doesn't get a multiplayer mode. Again that is something all the Baldur's Gate games and DOS games have had. [/QUOTE]
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