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New Barbarian Primal Paths in November 7th Unearthed Arcana
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<blockquote data-quote="FormerlyHemlock" data-source="post: 7703302" data-attributes="member: 6787650"><p>It invites interesting combos reminiscent of Odin's halls and Thor's goats. Allows the party to use you as a kind of self-guided self-destructing Barbarian bomb, secure in the knowledge that you can be easily Revivified right after you self-destruct.</p><p></p><p>I think it's honestly more interesting from a flavor perspective than from a raw powergaming perspective. 5E is so easy that you're unlikely to save more than a couple of thousand gp this way over the course of a whole campaign, even if you deliberately seek out risky situations. But I do like the flavor a lot.</p><p></p><p>Also, it's fun to think about a whole clan of Zealot Barbarians who literally cut each other to pieces every day for practice and then are healed the next morning. No hard feelings, hey?</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 7703302, member: 6787650"] It invites interesting combos reminiscent of Odin's halls and Thor's goats. Allows the party to use you as a kind of self-guided self-destructing Barbarian bomb, secure in the knowledge that you can be easily Revivified right after you self-destruct. I think it's honestly more interesting from a flavor perspective than from a raw powergaming perspective. 5E is so easy that you're unlikely to save more than a couple of thousand gp this way over the course of a whole campaign, even if you deliberately seek out risky situations. But I do like the flavor a lot. Also, it's fun to think about a whole clan of Zealot Barbarians who literally cut each other to pieces every day for practice and then are healed the next morning. No hard feelings, hey? [/QUOTE]
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New Barbarian Primal Paths in November 7th Unearthed Arcana
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