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New Blog - Faction Mechanics - Generic Factions
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<blockquote data-quote="Archade" data-source="post: 8116944" data-attributes="member: 7654"><p>New blog is up!</p><p></p><p>Something I did in my home campaign is build some light faction rules for generic organizations, to hook players into not just doing a good deed for the Temple of Churcainn, or the Merchant Council of Goethe, but also motivate them to be hooked and immersed in the world's politics.</p><p></p><p>It worked. After a 2nd level generic 'do X for the local lord' adventure, I gave each of them a point of renown for the Merchant Council of Goethe, a letter of commendation, and told them they could show that letter to get a helpful attitude from Merchant Council Officials, and the next rank was 5 points. That little formal renown point and rule bump had them asking questions ... who did work for the Merchant Council? What other work did they need doing? Could they earn a seat on the council? It was less about hard core mechanics, and more about capturing their imagination of attaching their name to a local government that would give them something more lasting than a bag of 50 gp.</p><p></p><p>Anyway, here's the generic faction rules I used for my game, and it worked well ... Some PCs had renown with 2-3 different organizations, and it's easily used in any campaign ...</p><p></p><p>[URL unfurl="true"]http://archadestower.blogspot.com/2017/12/faction-mechanics.html[/URL]</p></blockquote><p></p>
[QUOTE="Archade, post: 8116944, member: 7654"] New blog is up! Something I did in my home campaign is build some light faction rules for generic organizations, to hook players into not just doing a good deed for the Temple of Churcainn, or the Merchant Council of Goethe, but also motivate them to be hooked and immersed in the world's politics. It worked. After a 2nd level generic 'do X for the local lord' adventure, I gave each of them a point of renown for the Merchant Council of Goethe, a letter of commendation, and told them they could show that letter to get a helpful attitude from Merchant Council Officials, and the next rank was 5 points. That little formal renown point and rule bump had them asking questions ... who did work for the Merchant Council? What other work did they need doing? Could they earn a seat on the council? It was less about hard core mechanics, and more about capturing their imagination of attaching their name to a local government that would give them something more lasting than a bag of 50 gp. Anyway, here's the generic faction rules I used for my game, and it worked well ... Some PCs had renown with 2-3 different organizations, and it's easily used in any campaign ... [URL unfurl="true"]http://archadestower.blogspot.com/2017/12/faction-mechanics.html[/URL] [/QUOTE]
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