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New "Bullet Points" up at WotC: Nonlethal Combat
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<blockquote data-quote="Saeviomagy" data-source="post: 790374" data-attributes="member: 5890"><p>I don't know where the hell you're from tburdett, but in my world, someone being beaten unconscious (note: Not temporarily knocked down, or being hit enough that he gives up) is typically bloody worrying. In d20 modern, that means the guy's out for anywhere from 12 seconds to half a minute. I think that happened a whole once in all the fights I saw, and when it happened, the fight stopped dead, and the other guy involved was the first person to check that the guy was OK.</p><p></p><p>My schoolyard fights typically consisted of trips, grapples, and the occasional lucky punch (which pretty much never caused anyone to pass out - just get a serious shiner). If they didn't end quick, the tactics used would change (ie - holding the guy down and repeatedly smacking him in the head till he stopped struggling, which again didn't mean that he was unconscious, just that he'd realised he couldn't fight back and was taking a beating for trying). I'd say there were definate times when I thought to myself "I'd better not do that, I could kill the guy", and that would be where the shift to lethal combat would occur had I pursued those particular tactics.</p><p></p><p>Hell, even in fights where weapons that d20 modern would consider lethal were used (the one which springs to mind was a skateboard), noone passed out.</p><p></p><p>In short, the schoolyard fights I saw and participated in pretty much all finished in submission.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 790374, member: 5890"] I don't know where the hell you're from tburdett, but in my world, someone being beaten unconscious (note: Not temporarily knocked down, or being hit enough that he gives up) is typically bloody worrying. In d20 modern, that means the guy's out for anywhere from 12 seconds to half a minute. I think that happened a whole once in all the fights I saw, and when it happened, the fight stopped dead, and the other guy involved was the first person to check that the guy was OK. My schoolyard fights typically consisted of trips, grapples, and the occasional lucky punch (which pretty much never caused anyone to pass out - just get a serious shiner). If they didn't end quick, the tactics used would change (ie - holding the guy down and repeatedly smacking him in the head till he stopped struggling, which again didn't mean that he was unconscious, just that he'd realised he couldn't fight back and was taking a beating for trying). I'd say there were definate times when I thought to myself "I'd better not do that, I could kill the guy", and that would be where the shift to lethal combat would occur had I pursued those particular tactics. Hell, even in fights where weapons that d20 modern would consider lethal were used (the one which springs to mind was a skateboard), noone passed out. In short, the schoolyard fights I saw and participated in pretty much all finished in submission. [/QUOTE]
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New "Bullet Points" up at WotC: Nonlethal Combat
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