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<blockquote data-quote="Theblazeuk" data-source="post: 6728727" data-attributes="member: 6801386"><p>We started playing a 4E on Sunday. We didn't do well with the crowd, I wasn't quite sure what to do other than keep an eye on things (and our bard's attempts to blend in with the drinking public went very badly) but we headed off a couple of things. Certainly nothing worse than a couple of rotten eggs happened.</p><p></p><p>The montage thing went pretty well, one of us just sulked at the crowd, the other went undercover as a servant and delivered a urine-brandy cocktail to a noble, and I had a dance with a noblewoman - sadly missing all attempts at preventing sabotage ahead of time! </p><p></p><p>Think we were a bit outnumbered in the engine room, we swept straight through two goons but all of us got set on fire dealing with some fire elementals (who were only minions but that -5 ongoing hit us hard). We made short work of them and I jumped into the room, but couldn't get close to the engine in time to save it thanks to some backstabbing and surprise attacks. Ended up locking the biggest threat out of the room whilst we struggled with the saboteurs and their muscle. By the end one of us is bleeding out on the floor, I've crit missed three times in a row and nearly died, and our mage is frantically moving firegems out by mage hand - but all too little too late. And it's made worst when the remaining NPC gives up on trying to get in the room and just locks us inside with a spell....</p><p></p><p>We end up locked in the room with an exploding furnace, even when our mage burns himself to a cinder by hauling all of the firegems out. I grab the bard off the ground, we force the door, our mage blows the valves to release steam - but it's too late. I hussle him through the door and just as the boilers about to blow, he fires a spell off that blows out the furnace and prevents the explosion from taking the ship out just as I slam the door shut.</p><p></p><p>Think I'm picking up a pistol next game so I can shoot through any doors before I slam it in their face <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Theblazeuk, post: 6728727, member: 6801386"] We started playing a 4E on Sunday. We didn't do well with the crowd, I wasn't quite sure what to do other than keep an eye on things (and our bard's attempts to blend in with the drinking public went very badly) but we headed off a couple of things. Certainly nothing worse than a couple of rotten eggs happened. The montage thing went pretty well, one of us just sulked at the crowd, the other went undercover as a servant and delivered a urine-brandy cocktail to a noble, and I had a dance with a noblewoman - sadly missing all attempts at preventing sabotage ahead of time! Think we were a bit outnumbered in the engine room, we swept straight through two goons but all of us got set on fire dealing with some fire elementals (who were only minions but that -5 ongoing hit us hard). We made short work of them and I jumped into the room, but couldn't get close to the engine in time to save it thanks to some backstabbing and surprise attacks. Ended up locking the biggest threat out of the room whilst we struggled with the saboteurs and their muscle. By the end one of us is bleeding out on the floor, I've crit missed three times in a row and nearly died, and our mage is frantically moving firegems out by mage hand - but all too little too late. And it's made worst when the remaining NPC gives up on trying to get in the room and just locks us inside with a spell.... We end up locked in the room with an exploding furnace, even when our mage burns himself to a cinder by hauling all of the firegems out. I grab the bard off the ground, we force the door, our mage blows the valves to release steam - but it's too late. I hussle him through the door and just as the boilers about to blow, he fires a spell off that blows out the furnace and prevents the explosion from taking the ship out just as I slam the door shut. Think I'm picking up a pistol next game so I can shoot through any doors before I slam it in their face :) [/QUOTE]
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