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<blockquote data-quote="Rystil Arden" data-source="post: 2956562" data-attributes="member: 29014"><p>Well, I did say before "(Assuming the player is diligent enough to find the optimal spells, of course)." It is true that some players would just not have the mental fortitude to look through the spells. I have actually seen players who do this. If your players only use a few more here and there, though, they'd probably not even notice the difference if you used some of the options presented here (frex one new spell per level, swap out a PH for a new spell, etc). It seems like your players have de facto limited themselves even though you have de jure allowed all the spells, which is a fair way to play and may even be more likely (I don't know which of us has had more of a typical experience), but I've seen the players go through all of them. The player of the *Cleric* complained that it wasn't fair for the other characters and tried to help work it out (I'm always impressed with my group for this--they may be min/maxers sometimes, but if they break something, they are usually the first to help or agree with me about changing it around)</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 2956562, member: 29014"] Well, I did say before "(Assuming the player is diligent enough to find the optimal spells, of course)." It is true that some players would just not have the mental fortitude to look through the spells. I have actually seen players who do this. If your players only use a few more here and there, though, they'd probably not even notice the difference if you used some of the options presented here (frex one new spell per level, swap out a PH for a new spell, etc). It seems like your players have de facto limited themselves even though you have de jure allowed all the spells, which is a fair way to play and may even be more likely (I don't know which of us has had more of a typical experience), but I've seen the players go through all of them. The player of the *Cleric* complained that it wasn't fair for the other characters and tried to help work it out (I'm always impressed with my group for this--they may be min/maxers sometimes, but if they break something, they are usually the first to help or agree with me about changing it around) [/QUOTE]
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