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New campaign, Core + ONE acessory
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<blockquote data-quote="Mercule" data-source="post: 2956602" data-attributes="member: 5100"><p>This was going to be my suggestion. That's what I use, IMC. Divine casters are free to pick from pretty much anything, but those are pretty binding choices.</p><p></p><p>Non-PHB (and maybe PHB2, no one has really asked) spells are considered my lazy-DM field for what NPCs may have developed on their own. I hand them out in treasure, etc. PCs are also free to look at the supplemental books for things they may want to research and do so. </p><p></p><p>Really, it's a matter of making a choice of having the flavor of some spells being rare and exotic without me (or the players, for that matter) have to expend the effort of creating unique spells. I guess I kinda look at the supplimental spells in the same light some people look at pre-statted NPCs. They are a tool to be used to make my life easier.</p></blockquote><p></p>
[QUOTE="Mercule, post: 2956602, member: 5100"] This was going to be my suggestion. That's what I use, IMC. Divine casters are free to pick from pretty much anything, but those are pretty binding choices. Non-PHB (and maybe PHB2, no one has really asked) spells are considered my lazy-DM field for what NPCs may have developed on their own. I hand them out in treasure, etc. PCs are also free to look at the supplemental books for things they may want to research and do so. Really, it's a matter of making a choice of having the flavor of some spells being rare and exotic without me (or the players, for that matter) have to expend the effort of creating unique spells. I guess I kinda look at the supplimental spells in the same light some people look at pre-statted NPCs. They are a tool to be used to make my life easier. [/QUOTE]
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