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<blockquote data-quote="silverwhisper" data-source="post: 4740093" data-attributes="member: 41712"><p>i'm confused: did you grab those organization score things from another source, or are they modifications of artifact concordance? because to be honest, i'm not sure that you need to wrap a ruleset around the resources PCs can leverage from the shinta ton. in all honesty, my inclination would be to handle that as story-based rewards and a quest generator, and not wrap it all up in a package the way you're doing here.</p><p></p><p>re: clerics, if you're going to convert them into monks, i suggest also improving their HTH damage every 5 levels (perhaps use the increased weapon size damages?): remember that they won't ever get magical weapons, unlike traditional clerics, so no bonus damage on a crit. also, how are you addressing implement keyworded powers? does the implement keyword just disappear?</p></blockquote><p></p>
[QUOTE="silverwhisper, post: 4740093, member: 41712"] i'm confused: did you grab those organization score things from another source, or are they modifications of artifact concordance? because to be honest, i'm not sure that you need to wrap a ruleset around the resources PCs can leverage from the shinta ton. in all honesty, my inclination would be to handle that as story-based rewards and a quest generator, and not wrap it all up in a package the way you're doing here. re: clerics, if you're going to convert them into monks, i suggest also improving their HTH damage every 5 levels (perhaps use the increased weapon size damages?): remember that they won't ever get magical weapons, unlike traditional clerics, so no bonus damage on a crit. also, how are you addressing implement keyworded powers? does the implement keyword just disappear? [/QUOTE]
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