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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
New Campaign, New DM, New to 4E
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<blockquote data-quote="KarinsDad" data-source="post: 5049745" data-attributes="member: 2011"><p>The suggestion here to use precreated monsters is good.</p><p></p><p>The suggestion here to use an encounter between n+2 and n+3 (this is a level 3+ encounter) in difficulty is not as good.</p><p></p><p>When people first start playing 4E, they are unaware of many of the nuances that allow PCs to be tactically effective. These nuances are learned by playing the game and typically not just by reading the PHB.</p><p></p><p>This NPC makeup above is probably deadly to most first time playing 4e players and shouldn't be used. Even Rothe_'s NPC suggestion is on par with this (except for the waves which might help) and is a really tough encounter for newcomers as well.</p><p></p><p>The DM should start with level n encounters and gradually use slightly stronger encounters if desired until the players are comfortable with the rules. If the DM wants a lot of foes, he should use a lot of minions. As time goes on (possibly in encounter 6 or 7), a tougher encounter like this can be used.</p><p></p><p>The entire purpose of minions is to swarm the PCs with a lot of foes. The DM should be willing to use them for that purpose.</p><p></p><p>But the DM should be careful using more powerful encounters until the players are more familiar with the game system, especially if both the DM and the players are unfamiliar with 4E.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5049745, member: 2011"] The suggestion here to use precreated monsters is good. The suggestion here to use an encounter between n+2 and n+3 (this is a level 3+ encounter) in difficulty is not as good. When people first start playing 4E, they are unaware of many of the nuances that allow PCs to be tactically effective. These nuances are learned by playing the game and typically not just by reading the PHB. This NPC makeup above is probably deadly to most first time playing 4e players and shouldn't be used. Even Rothe_'s NPC suggestion is on par with this (except for the waves which might help) and is a really tough encounter for newcomers as well. The DM should start with level n encounters and gradually use slightly stronger encounters if desired until the players are comfortable with the rules. If the DM wants a lot of foes, he should use a lot of minions. As time goes on (possibly in encounter 6 or 7), a tougher encounter like this can be used. The entire purpose of minions is to swarm the PCs with a lot of foes. The DM should be willing to use them for that purpose. But the DM should be careful using more powerful encounters until the players are more familiar with the game system, especially if both the DM and the players are unfamiliar with 4E. [/QUOTE]
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