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New Campaign-scale back characters?
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<blockquote data-quote="Keith" data-source="post: 1575789" data-attributes="member: 10752"><p>By all means start a new campaign, with new characters, but don’t regress characters already in play. The story you should be concerned with is theirs, not the ones in modules. How would the characters experience this drastic loss in ability?</p><p></p><p>My suggestion is to leave the first few sections mostly as they are. The characters may well slaughter their way through them, but that is not so awful. They will gain XP more slowly for those sections, and you will reach parity fairly shortly, I would think. Throw in some extra challenges throughout the campaign (who wouldn’t want to anyway?), and you should be fine.</p><p></p><p>Again, I don’t think the process of de-leveling characters is a viable one, and doing it to meet module level requirements (which are always approximate anyway) does not seem like a good enough reason to try. Maybe new characters are the way to go.</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Keith, post: 1575789, member: 10752"] By all means start a new campaign, with new characters, but don’t regress characters already in play. The story you should be concerned with is theirs, not the ones in modules. How would the characters experience this drastic loss in ability? My suggestion is to leave the first few sections mostly as they are. The characters may well slaughter their way through them, but that is not so awful. They will gain XP more slowly for those sections, and you will reach parity fairly shortly, I would think. Throw in some extra challenges throughout the campaign (who wouldn’t want to anyway?), and you should be fine. Again, I don’t think the process of de-leveling characters is a viable one, and doing it to meet module level requirements (which are always approximate anyway) does not seem like a good enough reason to try. Maybe new characters are the way to go. Cheers [/QUOTE]
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New Campaign-scale back characters?
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