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General Tabletop Discussion
*Dungeons & Dragons
New Cantrip: Bigby's Extended Grasp
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6983992" data-attributes="member: 6787650"><p>The problem with the "special" isn't necessarily a balance problem--it's the complexity it introduces. Having a special cantrip which introduces additional rules for sorcery points isn't idiomatic for 5E. It's unaesthetic and clunky, and it adds <em>that</em> cognitive complexity cost for all PCs, not just sorcerers. ("Why do I have a cantrip that I can't fully use?") Also, now the DM has to decide which monsters weigh more or less than you and your gear. The cantrip is already complex ("weight limit is your casting stat times 15", scaling distance) and the special snowflake sorcery point rule is the straw that breaks the camel's back.</p><p></p><p>Presumably you came here for design feedback, so there's my feedback: I'd let the cantrip in my campaign if you drop the special and change it to a regular action cantrip.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6983992, member: 6787650"] The problem with the "special" isn't necessarily a balance problem--it's the complexity it introduces. Having a special cantrip which introduces additional rules for sorcery points isn't idiomatic for 5E. It's unaesthetic and clunky, and it adds [I]that[/I] cognitive complexity cost for all PCs, not just sorcerers. ("Why do I have a cantrip that I can't fully use?") Also, now the DM has to decide which monsters weigh more or less than you and your gear. The cantrip is already complex ("weight limit is your casting stat times 15", scaling distance) and the special snowflake sorcery point rule is the straw that breaks the camel's back. Presumably you came here for design feedback, so there's my feedback: I'd let the cantrip in my campaign if you drop the special and change it to a regular action cantrip. [/QUOTE]
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New Cantrip: Bigby's Extended Grasp
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