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General Tabletop Discussion
*Dungeons & Dragons
New cantrip: Mage strike.
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6980753" data-attributes="member: 6787650"><p>I assume you're here looking for design feedback? If so, here's my comments:</p><p></p><p>(1) Instead of making it S (Weapon In Hand), it would be more consistent with Booming/Greenflame Blade to make it V, M (a weapon). The attack is not, strictly speaking, a somatic component. This avoids any confusion about whether Warcaster or a free hand is necessary to cast the spell.</p><p></p><p>(2) From a balance perspective, it looks as if, relative to Fire Bolt, you are trading being at range for a larger die size (d10 to d12), +weapon damage (likely d8 or 2d6), and +STAT to damage. Relative to Booming Blade/Greenflame Blade, you are trading the lack of secondary effects for SADness, counting the whole attack as magical, and +0 to +6 to base damage.</p><p></p><p>(2a) For grapplers, Mage Strike dominates Booming Blade in two ways: more damage (including better criticals), likely a better attack stat, and getting to count the whole attack as magical (so, harder for monsters to resist). It's a dominant choice for them--no down side because the enemy isn't going anywhere anyway.</p><p></p><p>(2b) So, be careful with this spell. It is a form of power creep in that it is likely to become dominant in a certain niche. (Armored fighter/mages engaged in melee.) If that's what you intend, then fine. If not, it might be best to re-tune this spell to make it use the regular attack stat and drop the die size to d8 in exchange for giving it a rider (e.g. reduce speed by 10').</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6980753, member: 6787650"] I assume you're here looking for design feedback? If so, here's my comments: (1) Instead of making it S (Weapon In Hand), it would be more consistent with Booming/Greenflame Blade to make it V, M (a weapon). The attack is not, strictly speaking, a somatic component. This avoids any confusion about whether Warcaster or a free hand is necessary to cast the spell. (2) From a balance perspective, it looks as if, relative to Fire Bolt, you are trading being at range for a larger die size (d10 to d12), +weapon damage (likely d8 or 2d6), and +STAT to damage. Relative to Booming Blade/Greenflame Blade, you are trading the lack of secondary effects for SADness, counting the whole attack as magical, and +0 to +6 to base damage. (2a) For grapplers, Mage Strike dominates Booming Blade in two ways: more damage (including better criticals), likely a better attack stat, and getting to count the whole attack as magical (so, harder for monsters to resist). It's a dominant choice for them--no down side because the enemy isn't going anywhere anyway. (2b) So, be careful with this spell. It is a form of power creep in that it is likely to become dominant in a certain niche. (Armored fighter/mages engaged in melee.) If that's what you intend, then fine. If not, it might be best to re-tune this spell to make it use the regular attack stat and drop the die size to d8 in exchange for giving it a rider (e.g. reduce speed by 10'). [/QUOTE]
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New cantrip: Mage strike.
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