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<blockquote data-quote="InkTide" data-source="post: 9572827" data-attributes="member: 7048463"><p>If you mean for manticores, my best guess would be because in fantasy they're generally seen as more beast-like. Putting a human head on a hostile beast doesn't gel well with most people's expectations.</p><p></p><p>If you mean for sphinxes... AFAIK that change hasn't really occurred. This is very much one of those "D&D is just weird about this" things. It might have knock-on effects in other media, but I've seen plenty of actual sphinxes there, too. Pathfinder, for example, has actual sphinxes:</p><p>[ATTACH=full]394937[/ATTACH]</p><p></p><p>MtG also has actual sphinxes, and that's also WotC. They get more creative with the idea sometimes, and my absolute favorite sphinx design in MtG is Ormos:</p><p>[ATTACH=full]394938[/ATTACH]</p><p>Her design really captures the avian subtheme in a way not many sphinx designs do.</p><p></p><p>Although you have also reminded me that another one of the reasons I dislike 4e/5e winged lion sphinxes is how visually similar they are to D&D manticores. The texture of the wings and thickness of the tail are just not enough of a difference to me - I want something as thematically distinct as sphinxes and manticores usually are to be visually easy to differentiate at a glance. (Yes, I know real-world mythology manticores are pretty similar in appearance to the real-world mythology sphinxes in many cases, but if one gets the human face and not the other, then IMO sphinxes - the ones with explicitly human-like sapience - should be it.)</p><p></p><p></p><p>I agree, and I especially like the commitment to the manticore's 3 rows of teeth. A face like this could still be called human-like, but still different enough to be obviously more feral. I think the size of the head also helps with that.</p></blockquote><p></p>
[QUOTE="InkTide, post: 9572827, member: 7048463"] If you mean for manticores, my best guess would be because in fantasy they're generally seen as more beast-like. Putting a human head on a hostile beast doesn't gel well with most people's expectations. If you mean for sphinxes... AFAIK that change hasn't really occurred. This is very much one of those "D&D is just weird about this" things. It might have knock-on effects in other media, but I've seen plenty of actual sphinxes there, too. Pathfinder, for example, has actual sphinxes: [ATTACH type="full" size="1000x895"]394937[/ATTACH] MtG also has actual sphinxes, and that's also WotC. They get more creative with the idea sometimes, and my absolute favorite sphinx design in MtG is Ormos: [ATTACH type="full" size="1024x768"]394938[/ATTACH] Her design really captures the avian subtheme in a way not many sphinx designs do. Although you have also reminded me that another one of the reasons I dislike 4e/5e winged lion sphinxes is how visually similar they are to D&D manticores. The texture of the wings and thickness of the tail are just not enough of a difference to me - I want something as thematically distinct as sphinxes and manticores usually are to be visually easy to differentiate at a glance. (Yes, I know real-world mythology manticores are pretty similar in appearance to the real-world mythology sphinxes in many cases, but if one gets the human face and not the other, then IMO sphinxes - the ones with explicitly human-like sapience - should be it.) I agree, and I especially like the commitment to the manticore's 3 rows of teeth. A face like this could still be called human-like, but still different enough to be obviously more feral. I think the size of the head also helps with that. [/QUOTE]
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