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General Tabletop Discussion
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New Character Magic Item Selection.
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<blockquote data-quote="Dog Moon" data-source="post: 2958260" data-attributes="member: 23023"><p>So true. In one campaign we had so many people dying that we were getting rich off of the other party members so the DM started devising ways for characters to die and not have us get the equipment, like the character who died in the lake. His body and thus treasure was never found.</p><p></p><p>But yeah, we pretty much allow new characters to buy whatever they want so long as they can afford it, sometimes with a cash cap, sometimes not.</p><p></p><p>However, a part of me would like to give the character some random items [like those are what he has found in his adventuring career] and then he can keep/sell whatever he wants and then buy new items. Not sure if it's worth the trouble though.</p></blockquote><p></p>
[QUOTE="Dog Moon, post: 2958260, member: 23023"] So true. In one campaign we had so many people dying that we were getting rich off of the other party members so the DM started devising ways for characters to die and not have us get the equipment, like the character who died in the lake. His body and thus treasure was never found. But yeah, we pretty much allow new characters to buy whatever they want so long as they can afford it, sometimes with a cash cap, sometimes not. However, a part of me would like to give the character some random items [like those are what he has found in his adventuring career] and then he can keep/sell whatever he wants and then buy new items. Not sure if it's worth the trouble though. [/QUOTE]
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