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<blockquote data-quote="Harmon" data-source="post: 1769311" data-attributes="member: 24357"><p>Wow! Guess I could have used a few more <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> in that one.</p><p></p><p>Okay- the idea is that the campaign has lost three members- two PCs and one NPC, both hand to hand fighters and our cleric. We have been hunted from one end of the Flanaess to the other for something one of the fighters (actually the Monk) had that she didn't know she had.</p><p></p><p>We have assassins after us, a monastary (which I think has given up hunting us- thou they arn't very happy with us), a couple of key figures in the Scarlet Brotherhood (thats pretty much a country), a Bard, and well there could be more. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>In any case- as I have said, being paranoid is something we need to do to stay alive, not paranoid then we die- plain and simple.</p><p></p><p>One of the Players mentioned wanting to play in a campaign where he turned traitor then a few weeks later volinteered to off his own character- why? Cause he wanted to play a different character <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>The other Player is playing a Cleric. While I believe its within her grasp to play the traitor the character does not say "traitor," it says Ally.</p><p></p><p>As far as me making another character, we would be in the same posstion as we are now- only we would be minus the hook of the campaign. Not sure but the GM has indicated that my character goes and the campaign gets side lined. </p><p></p><p>So back to the situation at hand- Detect Thought to discover if any of the new recruits are actually bad guys. Note that we have more then a few still standing NPCs and PC so anyone of them could turn- at least one has good reason to. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Harmon, post: 1769311, member: 24357"] Wow! Guess I could have used a few more :) in that one. Okay- the idea is that the campaign has lost three members- two PCs and one NPC, both hand to hand fighters and our cleric. We have been hunted from one end of the Flanaess to the other for something one of the fighters (actually the Monk) had that she didn't know she had. We have assassins after us, a monastary (which I think has given up hunting us- thou they arn't very happy with us), a couple of key figures in the Scarlet Brotherhood (thats pretty much a country), a Bard, and well there could be more. :) In any case- as I have said, being paranoid is something we need to do to stay alive, not paranoid then we die- plain and simple. One of the Players mentioned wanting to play in a campaign where he turned traitor then a few weeks later volinteered to off his own character- why? Cause he wanted to play a different character ;) The other Player is playing a Cleric. While I believe its within her grasp to play the traitor the character does not say "traitor," it says Ally. As far as me making another character, we would be in the same posstion as we are now- only we would be minus the hook of the campaign. Not sure but the GM has indicated that my character goes and the campaign gets side lined. So back to the situation at hand- Detect Thought to discover if any of the new recruits are actually bad guys. Note that we have more then a few still standing NPCs and PC so anyone of them could turn- at least one has good reason to. :) [/QUOTE]
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