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New Class Brainstorming. Magekinght.
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<blockquote data-quote="Gadget" data-source="post: 7491197" data-attributes="member: 23716"><p>There is some good advice here. I would just like to add one little mechanical facet to the whole affair. The spell list makes a difference. The more successful gish classes have seem to have their own spell lists (Paladin, maybe Ranger though I'm not sure how successful that class is, yet it has its own spell list that gives it flavor). If you are just going to go with the wizard spell list, the class abilities and mechanics need to give it some pizzazz to set it apart from the multi-class. </p><p></p><p>On of the problems with the Eldritch Knight is being pseudo-limited to Evocation and Abjuration spells. While the limitation itself is not really a problem, it is more that Evocation spells in this edition really need to be cast at about character level to really be generally useful. With the EK's delayed access, you can end up bringing a knife to a gun fight in many instances. Besides which, hit point attrition (the main effect of Evocation) is generally better accomplished by using the EK fighter features through weapon attacks, area effects against groups of mooks excepted of course. A better choice would have been to give the EK, say, Transumation & Abjuration. </p><p></p><p>Just some thoughts to keep in mind with this new class.</p></blockquote><p></p>
[QUOTE="Gadget, post: 7491197, member: 23716"] There is some good advice here. I would just like to add one little mechanical facet to the whole affair. The spell list makes a difference. The more successful gish classes have seem to have their own spell lists (Paladin, maybe Ranger though I'm not sure how successful that class is, yet it has its own spell list that gives it flavor). If you are just going to go with the wizard spell list, the class abilities and mechanics need to give it some pizzazz to set it apart from the multi-class. On of the problems with the Eldritch Knight is being pseudo-limited to Evocation and Abjuration spells. While the limitation itself is not really a problem, it is more that Evocation spells in this edition really need to be cast at about character level to really be generally useful. With the EK's delayed access, you can end up bringing a knife to a gun fight in many instances. Besides which, hit point attrition (the main effect of Evocation) is generally better accomplished by using the EK fighter features through weapon attacks, area effects against groups of mooks excepted of course. A better choice would have been to give the EK, say, Transumation & Abjuration. Just some thoughts to keep in mind with this new class. [/QUOTE]
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