Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
New Class Brainstorming. Magekinght.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jester David" data-source="post: 7491433" data-attributes="member: 37579"><p>Looking at what I mused earlier and pulling from swordmage flavour, this class could be the guy in no armour or light armour that fights with a sword and magic but is protected by an inherent <em>mage armour</em> effect. Calling that "Aegis". That's a good solid level 1 feature as it sounds cool and invokes feelings of defence while also sounding arcane. IIRC the swordmage has a similarly named power. </p><p></p><p>Off the top of my head, I'd say that you can activate your aegis after a long rest through 1 minute of meditation, surrounding yourself with a light magical aura of protection that lasts for twelve hours. While your aegis is active, so long as you are wearing light armour or are unarmoured, you add your Proficiency bonus to your Armour Class. </p><p>And at higher levels, the Aegis could be augmented with other effects. </p><p></p><p>In addition to Aegis, the class maybe needs a small ribbon. Perhaps a couple small cantrips. Non-combat ones like <em>prestidigitation</em>. Make <em>blade ward </em>as well.</p><p></p><p>I still like the idea of the class imbuing their weapon (or shield) with magic. This might be a buff that lasts for 1 minute but recharges after a long rest. But you can burn a spell slot to activate it again, or augment the effect. Which allows it to scale nicely. </p><p>As this should balance with a 1st level spell (so a 1st level spell slot can recharge it), we can look at the wizard's Arcane Recovery as a guide for how many uses this should get. Which keeps the class in line with a multiclass fighter/wizard. Personally, I'd try and balance this class against a character using the build rotation of an eldritch knight fighter, wizard, fighter, fighter. So 1/4 wizard but 1/2 caster. That means the class might get a second free usage at level 14.</p><p></p><p>This would make the class look like: </p><p></p><p>[TABLE="width: 500"]</p><p>[TR]</p><p>[TD]Level[/TD]</p><p>[TD]PB[/TD]</p><p>[TD]Features[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]1[/TD]</p><p>[TD]+2[/TD]</p><p>[TD]Aegis, Cantrips[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]2[/TD]</p><p>[TD]+2[/TD]</p><p>[TD]Fighting Style, Imbue Magic (one use), Spellcasting[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]3[/TD]</p><p>[TD]+2[/TD]</p><p>[TD]Subclass[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]4[/TD]</p><p>[TD]+2[/TD]</p><p>[TD]ASI[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]5[/TD]</p><p>[TD]+3[/TD]</p><p>[TD]Extra attack[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]6[/TD]</p><p>[TD]+3[/TD]</p><p>[TD][/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]7[/TD]</p><p>[TD]+3[/TD]</p><p>[TD][/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]8[/TD]</p><p>[TD]+3[/TD]</p><p>[TD]ASI[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]9[/TD]</p><p>[TD]+4[/TD]</p><p>[TD][/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]10[/TD]</p><p>[TD]+4[/TD]</p><p>[TD][/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]11[/TD]</p><p>[TD]+4[/TD]</p><p>[TD][/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]12[/TD]</p><p>[TD]+4[/TD]</p><p>[TD]ASI[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]13[/TD]</p><p>[TD]+5[/TD]</p><p>[TD][/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]14[/TD]</p><p>[TD]+5[/TD]</p><p>[TD]Imbue Magic (two use)[/TD]</p><p>[/TR]</p><p>[/TABLE]</p></blockquote><p></p>
[QUOTE="Jester David, post: 7491433, member: 37579"] Looking at what I mused earlier and pulling from swordmage flavour, this class could be the guy in no armour or light armour that fights with a sword and magic but is protected by an inherent [I]mage armour[/I] effect. Calling that "Aegis". That's a good solid level 1 feature as it sounds cool and invokes feelings of defence while also sounding arcane. IIRC the swordmage has a similarly named power. Off the top of my head, I'd say that you can activate your aegis after a long rest through 1 minute of meditation, surrounding yourself with a light magical aura of protection that lasts for twelve hours. While your aegis is active, so long as you are wearing light armour or are unarmoured, you add your Proficiency bonus to your Armour Class. And at higher levels, the Aegis could be augmented with other effects. In addition to Aegis, the class maybe needs a small ribbon. Perhaps a couple small cantrips. Non-combat ones like [I]prestidigitation[/I]. Make [I]blade ward [/I]as well. I still like the idea of the class imbuing their weapon (or shield) with magic. This might be a buff that lasts for 1 minute but recharges after a long rest. But you can burn a spell slot to activate it again, or augment the effect. Which allows it to scale nicely. As this should balance with a 1st level spell (so a 1st level spell slot can recharge it), we can look at the wizard's Arcane Recovery as a guide for how many uses this should get. Which keeps the class in line with a multiclass fighter/wizard. Personally, I'd try and balance this class against a character using the build rotation of an eldritch knight fighter, wizard, fighter, fighter. So 1/4 wizard but 1/2 caster. That means the class might get a second free usage at level 14. This would make the class look like: [TABLE="width: 500"] [TR] [TD]Level[/TD] [TD]PB[/TD] [TD]Features[/TD] [/TR] [TR] [TD]1[/TD] [TD]+2[/TD] [TD]Aegis, Cantrips[/TD] [/TR] [TR] [TD]2[/TD] [TD]+2[/TD] [TD]Fighting Style, Imbue Magic (one use), Spellcasting[/TD] [/TR] [TR] [TD]3[/TD] [TD]+2[/TD] [TD]Subclass[/TD] [/TR] [TR] [TD]4[/TD] [TD]+2[/TD] [TD]ASI[/TD] [/TR] [TR] [TD]5[/TD] [TD]+3[/TD] [TD]Extra attack[/TD] [/TR] [TR] [TD]6[/TD] [TD]+3[/TD] [TD][/TD] [/TR] [TR] [TD]7[/TD] [TD]+3[/TD] [TD][/TD] [/TR] [TR] [TD]8[/TD] [TD]+3[/TD] [TD]ASI[/TD] [/TR] [TR] [TD]9[/TD] [TD]+4[/TD] [TD][/TD] [/TR] [TR] [TD]10[/TD] [TD]+4[/TD] [TD][/TD] [/TR] [TR] [TD]11[/TD] [TD]+4[/TD] [TD][/TD] [/TR] [TR] [TD]12[/TD] [TD]+4[/TD] [TD]ASI[/TD] [/TR] [TR] [TD]13[/TD] [TD]+5[/TD] [TD][/TD] [/TR] [TR] [TD]14[/TD] [TD]+5[/TD] [TD]Imbue Magic (two use)[/TD] [/TR] [/TABLE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
New Class Brainstorming. Magekinght.
Top