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New Class Brainstorming. Magekinght.
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<blockquote data-quote="Zardnaar" data-source="post: 7491549" data-attributes="member: 6716779"><p>I am planning n an aegis type ability but there will be a sword mage subclass. Instead of hands free casting you could just give it +2 AC if it has a spare hand, the 4E +1 AC aegis part is not needed due to getting a fighting style at level 2 which can grant +1 AC.</p><p></p><p> Whats the Aergic going to do though, short rest reactive ability hat reduces damage similar to the fighters second wind ability (1d10+1/level)? The Aegis would also discourage level dipping as its tied to levels in the Mageknight. I don't want to to front load it. Imbue magic could be renamed perhaps and include the hand free casting thing and work in some sort of weapon ability even if its 1d6 force damage and your weapon is treated as magical. That might be a level 6 ability perhaps looking at other examples of weapons being treated as magical. Sacrificing spell slots to enhance the weapon while not quite a smite could be effective and looking at the Kensei for how to scale it though. </p><p></p><p>[TABLE="class: cms_table, width: 500"]</p><p>[TR]</p><p>[TD]Level[/TD]</p><p>[TD]PB[/TD]</p><p>[TD]Features[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]1[/TD]</p><p>[TD]+2[/TD]</p><p>[TD]Aegis, Cantrips[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]2[/TD]</p><p>[TD]+2[/TD]</p><p>[TD]Fighting Style, Imbue Magic (one use), Spellcasting[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]3[/TD]</p><p>[TD]+2[/TD]</p><p>[TD]Subclass[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]4[/TD]</p><p>[TD]+2[/TD]</p><p>[TD]ASI[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]5[/TD]</p><p>[TD]+3[/TD]</p><p>[TD]Extra attack[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]6[/TD]</p><p>[TD]+3[/TD]</p><p>[TD]something sexy ASI/aura equivalent)[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]7[/TD]</p><p>[TD]+3[/TD]</p><p>[TD]subclass[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]8[/TD]</p><p>[TD]+3[/TD]</p><p>[TD]ASI[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]9[/TD]</p><p>[TD]+4[/TD]</p><p>[TD][/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]10[/TD]</p><p>[TD]+4[/TD]</p><p>[TD][/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]11[/TD]</p><p>[TD]+4[/TD]</p><p>[TD][/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]12[/TD]</p><p>[TD]+4[/TD]</p><p>[TD]ASI[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]13[/TD]</p><p>[TD]+5[/TD]</p><p>[TD][/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]14[/TD]</p><p>[TD]+5[/TD]</p><p>[TD]Imbue Magic (two use)[/TD]</p><p>[/TR]</p><p>[/TABLE]</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7491549, member: 6716779"] I am planning n an aegis type ability but there will be a sword mage subclass. Instead of hands free casting you could just give it +2 AC if it has a spare hand, the 4E +1 AC aegis part is not needed due to getting a fighting style at level 2 which can grant +1 AC. Whats the Aergic going to do though, short rest reactive ability hat reduces damage similar to the fighters second wind ability (1d10+1/level)? The Aegis would also discourage level dipping as its tied to levels in the Mageknight. I don't want to to front load it. Imbue magic could be renamed perhaps and include the hand free casting thing and work in some sort of weapon ability even if its 1d6 force damage and your weapon is treated as magical. That might be a level 6 ability perhaps looking at other examples of weapons being treated as magical. Sacrificing spell slots to enhance the weapon while not quite a smite could be effective and looking at the Kensei for how to scale it though. [TABLE="class: cms_table, width: 500"] [TR] [TD]Level[/TD] [TD]PB[/TD] [TD]Features[/TD] [/TR] [TR] [TD]1[/TD] [TD]+2[/TD] [TD]Aegis, Cantrips[/TD] [/TR] [TR] [TD]2[/TD] [TD]+2[/TD] [TD]Fighting Style, Imbue Magic (one use), Spellcasting[/TD] [/TR] [TR] [TD]3[/TD] [TD]+2[/TD] [TD]Subclass[/TD] [/TR] [TR] [TD]4[/TD] [TD]+2[/TD] [TD]ASI[/TD] [/TR] [TR] [TD]5[/TD] [TD]+3[/TD] [TD]Extra attack[/TD] [/TR] [TR] [TD]6[/TD] [TD]+3[/TD] [TD]something sexy ASI/aura equivalent)[/TD] [/TR] [TR] [TD]7[/TD] [TD]+3[/TD] [TD]subclass[/TD] [/TR] [TR] [TD]8[/TD] [TD]+3[/TD] [TD]ASI[/TD] [/TR] [TR] [TD]9[/TD] [TD]+4[/TD] [TD][/TD] [/TR] [TR] [TD]10[/TD] [TD]+4[/TD] [TD][/TD] [/TR] [TR] [TD]11[/TD] [TD]+4[/TD] [TD][/TD] [/TR] [TR] [TD]12[/TD] [TD]+4[/TD] [TD]ASI[/TD] [/TR] [TR] [TD]13[/TD] [TD]+5[/TD] [TD][/TD] [/TR] [TR] [TD]14[/TD] [TD]+5[/TD] [TD]Imbue Magic (two use)[/TD] [/TR] [/TABLE] [/QUOTE]
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