Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
New class concepts
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Blue" data-source="post: 7400628" data-attributes="member: 20564"><p>Discuss?</p><p></p><p>With a stated goal of reuniting the split fan base (4e, 3.x, PF, and old school), the classes they published in the very first core book needed to both ooze with nostalgia and classic D&D-ness as well as cover all of the traditional bases so that people could envision their favorite character in 5e. So what is published in that first core player's book has other aspects then just "make a great game", it was "make a great version of D&D that appeals to <em>all</em> the old players as well as new."</p><p></p><p>Since then, they haven't had too many chances to create new classes, but there is at least one counter-example to points #1 & 2 - the Artificer. If you consider that much UA also has a goal, trying out material for later publishing, then you see it is also directed by their publishing schedule - and when maintaining a slow schedule that focused on the FR there isn't a design need to add new classes.</p><p></p><p>Now, there is a supporting example for #1&2 - the Mystic. With revision 3 it does look like they are trying to shoehorn all psionics into a single class. I wonder if part of this is also because of multiclassing - if they don't want to have to deal with multiclassing between several psionic classes and how that works out. But that's just thought, not an excuse.</p><p></p><p>#3 was very true, but since monster design moved away from PC design starting at 4e, I don't know if it's really a valid question to ask anymore. I'm sure you can come across an elven bladesinger NPC in the FR, even if that's from the SCAG supplement. I think that not needing the DM to own a specific book in order to have an NPC of a particular type frees up their usage elsewhere. At this point, it's really a question if the class is iconic enough that an adventure creator features it somewhere. (And, to my sadness, many subclasses aren't bursting with flavor enough to do that.)</p></blockquote><p></p>
[QUOTE="Blue, post: 7400628, member: 20564"] Discuss? With a stated goal of reuniting the split fan base (4e, 3.x, PF, and old school), the classes they published in the very first core book needed to both ooze with nostalgia and classic D&D-ness as well as cover all of the traditional bases so that people could envision their favorite character in 5e. So what is published in that first core player's book has other aspects then just "make a great game", it was "make a great version of D&D that appeals to [I]all[/I] the old players as well as new." Since then, they haven't had too many chances to create new classes, but there is at least one counter-example to points #1 & 2 - the Artificer. If you consider that much UA also has a goal, trying out material for later publishing, then you see it is also directed by their publishing schedule - and when maintaining a slow schedule that focused on the FR there isn't a design need to add new classes. Now, there is a supporting example for #1&2 - the Mystic. With revision 3 it does look like they are trying to shoehorn all psionics into a single class. I wonder if part of this is also because of multiclassing - if they don't want to have to deal with multiclassing between several psionic classes and how that works out. But that's just thought, not an excuse. #3 was very true, but since monster design moved away from PC design starting at 4e, I don't know if it's really a valid question to ask anymore. I'm sure you can come across an elven bladesinger NPC in the FR, even if that's from the SCAG supplement. I think that not needing the DM to own a specific book in order to have an NPC of a particular type frees up their usage elsewhere. At this point, it's really a question if the class is iconic enough that an adventure creator features it somewhere. (And, to my sadness, many subclasses aren't bursting with flavor enough to do that.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
New class concepts
Top